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  • Thanks, this looks great! Will def check it out!

  • Corrie Parks

    November 14, 2018 at 5:25 am in reply to: Can’t export image sequence in new PS

    Hey look! They literally just released an update fixing this (allegedly) I have not actually installed/updated it to see if it actually is fixed). https://helpx.adobe.com/photoshop/kb/fixed-issues.html

  • Corrie Parks

    November 14, 2018 at 3:30 am in reply to: Can’t export image sequence in new PS

    That’s what I ended up doing. I’ve seen a few other people posting about this same issue on the adobe help forum. Seems to affect some but not others. Hopefully it’ll get fixed soon!

  • Corrie Parks

    October 6, 2017 at 8:42 pm in reply to: Creating a swarm of individual compositions

    Tried it out on a few of my comps and this seems like it has potential. Looks like I could copy and paste the slider and expression as well, so setting it up on 300 different comps shouldn’t be too much trouble.

    Is there are way to set a range limit for individual variables?

    i.e. I would like the wiggle on the Z-axis to stay between 0-500, while the x value could be between -500, 500 and the y value between -300, 300.

    Thanks!

  • Corrie Parks

    December 20, 2016 at 6:01 pm in reply to: Where is my AE bottleneck, GPU or CPU?

    At this point it is really hard to say what the best option for upgrading should be. I just moved to a dual cpu e5 v.4 system with the expectation that AE would eventually reintroduce features that would take advantage of a greater number of logical cores, right now that is not the case. As of today (Dec 2016) in my opinion the best way to get the greatest performance is to have the highest single core clock speed performance you can get. Which means an unlocked and overclocked i7 is the way to go, or to stay in the xeon family the Intel Xeon E3-1281 v3 @ 3.70GHz will likely get you the best performance. Bear in mind that the next update to AE might make that completely obsolete when AE starts fully utilizing all cores again. So it is a bit of a gamble.

    Personally if I were you, I would make the RAM upgrade and implement a dedicated disk cache with a pci-e m.2 card and an nvme ssd like the Samsung 960. With 64gb of ram a 256gb disk cache should be plenty (more doesn’t hurt though) When I say that speed on this disk will be appreciated it is an understatement. I would hold off for the time being on a cpu upgrade at least until adobe gives a bit more guidance with their future plans.

    As far as rolling back to 15.3 that only would help if you were wanting to final render on cc (2014) as you are no longer able to do that from cc (2017). I might be taking this path so I can put more of my 40 cores to work on my final renders. Good times.

    I hope Adobe works this out, I do think they are moving in the right direction. I just wish they would move a little faster.

  • Corrie Parks

    December 19, 2016 at 10:10 pm in reply to: Where is my AE bottleneck, GPU or CPU?

    Final output render is currently hamstrung by the lack of true multiprocessor support that was stripped out after the 2014 edition. We have all expected that it would be returned but here we are at the 2017 release and it is no where in sight.

    The M4000 is quite capable of handling whatever CUDA enhancements AE currently employs and your CPU will be better utilized once Adobe decides to return the multiprocessor render feature. The CPU is most likely your render bottleneck at this point.

    My advice is get as much fast RAM as you can and as big/fast of dedicated disk cache as you can, this won’t help the overall render time but it will make the work flow much smoother.

    I run 256gb RAM and 512gb m.2 Disk cache and most of that gets utilized fully while I work.

  • Corrie Parks

    December 17, 2016 at 2:01 am in reply to: Missing frames at end of AE sequence

    Should have checked the adobe AE help forums first. Apparently others have encountered this and it’s a bug with the new JPEGImporter.

    For anyone needing a work around until the bug is fixed, this worked for me
    https://forums.adobe.com/message/9124077#9124077

  • Yeah, I’ve played around with Echo and with some of the other time effects. It just isn’t as versatile. I hope they bring it back!

  • Did you ever get an answer as to why this was deemed obsolete and if there is a substitute? I use this as well, for a very particular type of frame blending to replicate a staggered mix in under-the-camera animation. It saves a lot of work. I even had it highlighted in a tutorial in a book that is about to be published and now we have to go revise the manuscript.

    I would definitely like to know if there is something equivalent.

  • Corrie Parks

    June 27, 2014 at 9:22 pm in reply to: Tricky compositing question – sand animation

    Hi Matthew,

    Sorry for my delayed response, I’ve been out of the country for a month and just got to download your file. That looks great! I will have to try that on some other footage and see how extensively I can use it. I can think of a few instances where it might not work (like if there wasn’t a distinctive edge on an object, just shading that faded into the white), but I bet it will work on the majority of what I am doing with sand.

    Thanks for your help!
    Corrie

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