Forum Replies Created

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  • Colin Braley

    February 8, 2006 at 10:50 pm in reply to: MAC OS Dock effect

    Heres an expression for scale that should do the scale part for you:

    mouse_layer = thisComp.layer(“mouse layer”);//Mouse layer
    beginScale = 100;//Scale begins at this
    endScale = 250;//Scale ends at this
    beginDistance = 200;//Distance to begin magnifying in pixels
    endDistance = 0;//Distance to end magnifying in pixels
    //–Don’t modify below here
    dis = length(this.position, mouse_layer.position);
    val = ease(dis, beginDistance, endDistance, endScale, beginScale);
    [val, val]

    This question has been asked a few times, search the archives for it. Also, you say that you want to alter the position of these layers too? I could probably help you out if you provide more info about how the layers move. I use Windows so I don’t really remember exactly what the Mac Dock looks like.
    ~Colin

  • Colin Braley

    February 3, 2006 at 1:17 pm in reply to: script to “instance” copy

    Check out this script posted to aenhancers:

    https://www.aenhancers.com/viewtopic.php?t=32

    I haven’t tried it yet, but I think it does what you want.

    ~Colin

  • Colin Braley

    February 3, 2006 at 1:17 pm in reply to: script to “instance” copy

    Check out this script posted to aenhancers:

    https://www.aenhancers.com/viewtopic.php?t=32

    I haven’t tried it yet, but I think it does what you want.

    ~Colin

  • Colin Braley

    January 28, 2006 at 11:03 pm in reply to: Motionscript question for Dan Ebberts

    Clever idea dan — I had to do something similar recently but I only had to have a 5 second animation of the puzzle so I keyframed it. (I thought spending the time with the expressions would take longer than keyframing it once) Thanks for the info Dan.

    ~Colin

  • Colin Braley

    January 28, 2006 at 11:03 pm in reply to: Motionscript question for Dan Ebberts

    Clever idea dan — I had to do something similar recently but I only had to have a 5 second animation of the puzzle so I keyframed it. (I thought spending the time with the expressions would take longer than keyframing it once) Thanks for the info Dan.

    ~Colin

  • Colin Braley

    January 27, 2006 at 7:15 pm in reply to: Mask animation via expressions

    I’m on Windows and the pallette looks just fine. I think the script is great… the only addition I think you could make would be add another button to the GUI calld “help” or something. This button could trigger a few alert() boxes that tell you how to use the script. Once again, geat work.
    ~Colin

  • Colin Braley

    January 27, 2006 at 7:15 pm in reply to: Mask animation via expressions

    I’m on Windows and the pallette looks just fine. I think the script is great… the only addition I think you could make would be add another button to the GUI calld “help” or something. This button could trigger a few alert() boxes that tell you how to use the script. Once again, geat work.
    ~Colin

  • Colin Braley

    January 27, 2006 at 5:08 pm in reply to: Mask animation via expressions

    I like the script alot it’s good work that should open up some interesting possibilities with AE. If I think of any ideas or changes to add I’ll let you know.

    ~Colin

  • Colin Braley

    January 27, 2006 at 5:08 pm in reply to: Mask animation via expressions

    I like the script alot it’s good work that should open up some interesting possibilities with AE. If I think of any ideas or changes to add I’ll let you know.

    ~Colin

  • Colin Braley

    January 26, 2006 at 10:59 pm in reply to: Mask animation via expressions

    I would like a chance to test something like that out if you don’t mind. If you want, post a link to the script here or emailing it to me at cbraley11 at aol.com would be greatly appreciated. Thanks.

    ~Colin

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