Forum Replies Created

Page 28 of 46
  • Colin Braley

    March 16, 2006 at 8:51 pm in reply to: Where is that $%$@ effect!?

    Heres a nice script that will seach through effects for you:

    https://www.aenhancers.com/viewtopic.php?t=31

    Thank Paul Tuersley of Digital Anarchy for that one.
    ~Colin

  • Colin Braley

    March 13, 2006 at 4:52 am in reply to: After Effects VS Flame

    I’m no expert on Discreet flame, (I’ve never even used/seen it) but from what I understand it is incomparable to After Effects. After Effects is a piece of software, while Discreet’s Flame is a high-end compositing app that is integrated into a special kind of workstation (SGI) made solely for compositing. These can cost upwards of 200,000 dollars. I’m thinking you got Flame mixed up with another program called Combusiton, which is in the same price range as After Effects, and is a very comparable product.

    ~Colin

  • Colin Braley

    March 7, 2006 at 4:22 am in reply to: What’s a node?

    In After Effects, you have a set rendering order (masks, effects, transforms, blend modes), and the only way to change this is pre-comping. In a node based app you have a web of footage and “operators” (things like color correctors and other tools) and you have more control over what order things are applied in. From my little experience with node based apps, I have realized that you can get things to render in any order without precomps like you would need in AE. Also, it can be easier to navigate through and understamd large projects in node based apps because you dont have to open a bunch of nested comps to find out whats going on. I’de say that is about how AE differs from a node based application like Digital Fusion.

    ~Colin

  • Colin Braley

    March 7, 2006 at 4:22 am in reply to: What’s a node?

    In After Effects, you have a set rendering order (masks, effects, transforms, blend modes), and the only way to change this is pre-comping. In a node based app you have a web of footage and “operators” (things like color correctors and other tools) and you have more control over what order things are applied in. From my little experience with node based apps, I have realized that you can get things to render in any order without precomps like you would need in AE. Also, it can be easier to navigate through and understamd large projects in node based apps because you dont have to open a bunch of nested comps to find out whats going on. I’de say that is about how AE differs from a node based application like Digital Fusion.

    ~Colin

  • Colin Braley

    March 2, 2006 at 5:10 am in reply to: AE7 Open GL
  • Colin Braley

    February 23, 2006 at 11:25 pm in reply to: wiggle expression

    This is asked fairly often. Search the archives for wiggle expression and I’m prtty confident you will find what you are looking for.
    ~Colin

  • Colin Braley

    February 23, 2006 at 11:25 pm in reply to: wiggle expression

    This is asked fairly often. Search the archives for wiggle expression and I’m prtty confident you will find what you are looking for.
    ~Colin

  • Colin Braley

    February 22, 2006 at 10:54 pm in reply to: Realvia MatchMover question…

    I’ve never used matchmover but i do know that it can export 3d camera data to maya, which i have heard you can then import to AE. I do know that matchmover pro can export 3d track data to a text file. It wouldn’t be too hard to write an AE script to parse this file and then apply the data to an AE camera. Maybe someone else has a better answer. I checked realviz’s site here:
    https://www.realviz.com/products/mpro/tech_features.php
    and it does not look like it can export directly to AE.

    ~Colin

  • Colin Braley

    February 22, 2006 at 10:46 pm in reply to: Expression help

    Your first step is to create a null called “Controller”. Add an expression control slider to it and name that slider “curr layer”. Add the following expression to that slider:

    duration = .5; //length of each cut in seconds
    numLayers = 4;//Number of layers you want to switch between
    //These layers must be the uppermost layers in the comp
    (Math.floor(time/duration) + 1 ) % numLayers + 1

    Modify the duration and numlayers variables as necessary. Next, add the following expression to the opacity property of the layers you would like to switch between:

    v = thisComp.layer(“Controller”).effect(“curr layer”)(“Slider”);
    if(index == v)
    100
    else
    0

    Well, that should do it.

    ~Colin Braley

  • Colin Braley

    February 22, 2006 at 10:46 pm in reply to: Expression help

    Your first step is to create a null called “Controller”. Add an expression control slider to it and name that slider “curr layer”. Add the following expression to that slider:

    duration = .5; //length of each cut in seconds
    numLayers = 4;//Number of layers you want to switch between
    //These layers must be the uppermost layers in the comp
    (Math.floor(time/duration) + 1 ) % numLayers + 1

    Modify the duration and numlayers variables as necessary. Next, add the following expression to the opacity property of the layers you would like to switch between:

    v = thisComp.layer(“Controller”).effect(“curr layer”)(“Slider”);
    if(index == v)
    100
    else
    0

    Well, that should do it.

    ~Colin Braley

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