Forum Replies Created

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  • Colin Braley

    October 20, 2006 at 7:50 pm in reply to: Count from 0 to a billion

    …Allthough if i was doing this myself for a project I would use sliders as mentioned above….allthough if you don’t know what sliders are it would prbably be faster to just paste in the expression i wrote.

  • Colin Braley

    October 20, 2006 at 7:48 pm in reply to: Count from 0 to a billion

    Create a new text layer. Add the following expression to source text. Adjust the variables to do whatever you need.

    //begin code

    startTime = 0; //seconds
    endTime = 5; //seconds
    beginCount = 0;
    endCount = 2000;
    hasCommas = true;
    //–dont modify below here—————-
    function addCommas ( s ){
    if( s.length <= 3 ) return s; else return s.substring(0 , 3) + "," + addCommas(s.substring(3, s.length)); } function reverse( s ){ newStr = ""; for(i = s.length-1; i >= 0; i–)
    newStr += s.charAt(i)
    return newStr;
    }

    val = Math.round (linear(time, startTime, endTime, beginCount, endCount) );
    if( hasCommas )
    reverse (addCommas(reverse( val + “” )))
    else
    val

    //end code

    ~Colin

  • Colin Braley

    October 20, 2006 at 7:48 pm in reply to: Count from 0 to a billion

    Create a new text layer. Add the following expression to source text. Adjust the variables to do whatever you need.

    //begin code

    startTime = 0; //seconds
    endTime = 5; //seconds
    beginCount = 0;
    endCount = 2000;
    hasCommas = true;
    //–dont modify below here—————-
    function addCommas ( s ){
    if( s.length <= 3 ) return s; else return s.substring(0 , 3) + "," + addCommas(s.substring(3, s.length)); } function reverse( s ){ newStr = ""; for(i = s.length-1; i >= 0; i–)
    newStr += s.charAt(i)
    return newStr;
    }

    val = Math.round (linear(time, startTime, endTime, beginCount, endCount) );
    if( hasCommas )
    reverse (addCommas(reverse( val + “” )))
    else
    val

    //end code

    ~Colin

  • Colin Braley

    October 13, 2006 at 5:08 am in reply to: Apparition Mist in AE

    Your right Aharon….since Blending modes are the last thing applied when you render (masks, effects, transforms, blend modes) no precomp necessary.
    ~Colin

  • Colin Braley

    October 12, 2006 at 8:21 pm in reply to: Apparition Mist in AE

    There are many ways to make the black part of the fractal noise transparent, but I would say the easiest woul be to pre-comp it, and apply the “screen” transfer mode to the precomp.
    ~Colin

  • Colin Braley

    October 6, 2006 at 4:05 am in reply to: New After Effects Sticky with Common Questions

    Also might want to include:
    -How do I create 3d extruded text?
    -How can I create a 3d ball/globe/sphere/apple etc.

  • Colin Braley

    October 6, 2006 at 4:05 am in reply to: New After Effects Sticky with Common Questions

    Also might want to include:
    -How do I create 3d extruded text?
    -How can I create a 3d ball/globe/sphere/apple etc.

  • Colin Braley

    October 6, 2006 at 4:03 am in reply to: New After Effects Sticky with Common Questions

    Here are a few more you might want to add:

    1.) How do I get that organic growing vines look you see all the time?
    (Then link to Jayse’s growing vines tutorial.)
    2.) How do wiggle expressions work/how do you tie one to a slider?
    3.) How do you loop a footage item?
    4.) Why won’t AE see all my RAM?
    (Then link to Steve form Gridiron’s post about how RAM is handled in AE)

    ~Colin

  • Colin Braley

    October 6, 2006 at 4:03 am in reply to: New After Effects Sticky with Common Questions

    Here are a few more you might want to add:

    1.) How do I get that organic growing vines look you see all the time?
    (Then link to Jayse’s growing vines tutorial.)
    2.) How do wiggle expressions work/how do you tie one to a slider?
    3.) How do you loop a footage item?
    4.) Why won’t AE see all my RAM?
    (Then link to Steve form Gridiron’s post about how RAM is handled in AE)

    ~Colin

  • Colin Braley

    October 5, 2006 at 2:30 am in reply to: Automating Render Queue Help

    scripting is the only way I know of
    ~Colin

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