Forum Replies Created

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  • Chris Zwar

    May 2, 2006 at 8:43 pm in reply to: Font/Type Managment.

    For the Mac- Linotype has a free program called Font Explorer X. It looks like iTunes and is basically brilliant. Just go to Linotype’s website.

    -Chris

    Motion Graphics Designer
    Will animate for food

  • Hi Matt,

    I had to do this recently, but it didn’t need to be photo-real. I tried using WaveWorld but gave up. I ended up drawing a parabola on a 50% grey solid and then applied several warping effects such as turbulent displace and wave warp. It worked fine for my needs, and is quick enough for you to give it a go, but may be a bit too cartoony.

    -Chris

    Motion Graphics Designer
    Will animate for food

  • Hi Matt,

    I had to do this recently, but it didn’t need to be photo-real. I tried using WaveWorld but gave up. I ended up drawing a parabola on a 50% grey solid and then applied several warping effects such as turbulent displace and wave warp. It worked fine for my needs, and is quick enough for you to give it a go, but may be a bit too cartoony.

    -Chris

    Motion Graphics Designer
    Will animate for food

  • Chris Zwar

    April 1, 2006 at 9:22 am in reply to: Fractal Noise loopable?

    Hi,

    I wrote a tutorial on how to fly through a tunnel which deals with this problem, so have a look at that.

    Basically, use the Offset effect to move the seam to the middle of your composition. Then you either cover the seam with more fractal noise, or use the CC Simple Wire Removal tool to cover it up.

    -Chris

  • Chris Zwar

    April 1, 2006 at 9:22 am in reply to: Fractal Noise loopable?

    Hi,

    I wrote a tutorial on how to fly through a tunnel which deals with this problem, so have a look at that.

    Basically, use the Offset effect to move the seam to the middle of your composition. Then you either cover the seam with more fractal noise, or use the CC Simple Wire Removal tool to cover it up.

    -Chris

  • Chris Zwar

    March 30, 2006 at 10:32 pm in reply to: erractic camera behaviour

    Check the point of interest. Sometimes when the camera gets too close to the Point of Interest then a small change in position will result in a big change in orientation.

    -Chris

  • Hi Trey,

    Thanks for the compliment.

    The text on the background was achieved mostly with “roughen edges”, but using 2 layers with different transfer modes. I began by looking for a font I liked, and colouring it dark brown. Then I used “Roughen Edges” with quite subtle settings (rusty colour), to erode the edges. I set the transfer mode to “soft light” and the opacity to roughly 50%. Then I duplicated the layer, and added 3 pixels of blur to the bottom layer and changed the transfer mode to classic color burn. I tweaked the opacity of the bottom layer so it gave a lightish halo to the top layer, hoping to look like ink had bled through the paper.

    The exact opacity of each layer will have a different effect depending on what colour your font is. You may want to try colouring the top lay (soft light) a lighter colour than the bottom.

    The “texturise” effect is also useful if you have a “real” greyscale paper texture (try google), or try using the paper bg as a displacement map for your text too – the key here is subtlety..

    I don’t have the project in front of me now, so I can’t give you exact settings, but I hope this helps-

    -Chris

  • Chris Zwar

    March 19, 2006 at 8:24 pm in reply to: Aharon Rabinowitz video opener

    Fractal Noise is indeed very useful- the following article will take you through the plug-in:

    https://www.creativecow.net/articles/zwar_chris/fractal_noise/index.html

    There’s a Part 2 which is coming soon…

    -Chris

    Motion Graphics Designer
    Will animate for food

  • Chris Zwar

    March 18, 2006 at 11:27 pm in reply to: Heat Haze

    There used to be a great tutorial on DVGarage on heathaze, but I had a quick look and can’t see it there anymore. Basically, to create a realisitic heathaze you use a particle generator to spit out red and green particles from your heat source. Then precompose and use as a displacement map. CC Particle Systems II is fine- you don’t need anything too complex, but the idea is that you use particles to represent the flow of heat in your composition- especially effective with directional sources like jet engines.

    Alternatively, there’s a gorgeous heathaze filter that comes with Tinderbox 1.

    -Chris Zwar

    Motion Graphics Designer
    Will animate for food

  • Chris Zwar

    March 15, 2006 at 7:51 pm in reply to: Tinderbox crashing in AE7… anyone else get this?

    Sorry Neil,

    So far Tinderbox 1 is working fine for me on my G5 iMac with AE 7. I can’t say that I’ve used it extensively but I haven’t have any crashing at all,

    -Chris

    Motion Graphics Designer
    Will animate for food

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