Christina Crawley
Forum Replies Created
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This was a drop down menu feature in FCP so i think it is totally reasonable to expect the same out of Premiere.
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I’m thinking the exact same thing.
I love Pluraleyes and all these Premiere Sync tutorials are about the merge clips and pairing one audio track to a video clip. Where is a multi-cam case study for the Premiere Pro CC synchronize with audio? Good ol cam 1 w/ master audio and cam 2 (5d) reference audio.
If that functionality isn’t there, its a shame. If I’m doing something wrong, tell me what I’m missing!
Also seems to me Pluraleyes is still much faster in processing.
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Christina Crawley
April 3, 2015 at 1:43 pm in reply to: premiere pro cc clip markers visible in timelineYeah I’ve just adapted to expanding my track vertically so it is a little thicker, seeing them instantly while being at the minimum track height would be great!
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Scaling down the object track as well as the “fit selected” view has made the model visible!
Thanks Edward!
– Christina -
Update to this problem…
I’ve had success exporting my scenes as Maya .obj models. I tried exporting .zxo models but those didn’t provide a stable import. This method isn’t super ideal because it involves reanimating any pose actions BUT it is stable and a sufficient workaround for me at this time.
I’d still be interested to hear any developments in the “merge scene” error.
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Hi Edward, thank you for your prompt response. Unfortunately your suggestions haven’t yielded different results. I was/am running 4.5.1, preview faceting was/is at 3 (trying to increase caused ProAnimator to abruptly close), and the wireframe view didn’t allow items to merge consistently.
Each scene that I need to merge has two tracks, one of those tracks has a “Roll Z” pose action applied. That action track is shorted, un-named, and has no action applied once the scene is merged.
I’ll be emailing you some project files – thanks!
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Panning the channels gives the same result – the audio is too loud. I can understand that taking a stereo signal and making it go to one channel would make it louder, but what is the alternative? What is the recommended workflow when the final product delivered needs to be stereo, but a split audio master will be put to tape? All of my audio originally stereo pairs – is this not ideal?
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Thanks for the reply Bill. I do not need to down convert the footage, I need HD in an SD time line, trying to find some thoughts on better scaling methods in FCP (if there are any).
I’ve had some success modifying my sequence settings – video processing – motion quality = fastest. This helped to reduce the hard jagged lines I’ve been experiencing.
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FYI:
I have a 1920×1080 29.97 fps project, created a text box, applied the expression:
for a 29.97fps comp:
value – [2*timeToFrames(time),0]and my text was moving horizontally.
I swapped the values to:
value – [0,2*timeToFrames(time)]now the text is moving vertically