Forum Replies Created

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  • Christina Crawley

    October 6, 2017 at 3:54 am in reply to: remove all gaps / ripple all

    This was a drop down menu feature in FCP so i think it is totally reasonable to expect the same out of Premiere.

  • Christina Crawley

    April 22, 2015 at 6:09 pm in reply to: Premiere Pro or PluralEyes for audio sync

    I’m thinking the exact same thing.

    I love Pluraleyes and all these Premiere Sync tutorials are about the merge clips and pairing one audio track to a video clip. Where is a multi-cam case study for the Premiere Pro CC synchronize with audio? Good ol cam 1 w/ master audio and cam 2 (5d) reference audio.

    If that functionality isn’t there, its a shame. If I’m doing something wrong, tell me what I’m missing!

    Also seems to me Pluraleyes is still much faster in processing.

  • Yeah I’ve just adapted to expanding my track vertically so it is a little thicker, seeing them instantly while being at the minimum track height would be great!

  • Christina Crawley

    August 2, 2010 at 1:10 pm in reply to: Proanimator Import Model Error

    Scaling down the object track as well as the “fit selected” view has made the model visible!

    Thanks Edward!
    – Christina

  • Christina Crawley

    November 5, 2009 at 2:52 pm in reply to: ProAnimator Merge Scene Error

    Update to this problem…

    I’ve had success exporting my scenes as Maya .obj models. I tried exporting .zxo models but those didn’t provide a stable import. This method isn’t super ideal because it involves reanimating any pose actions BUT it is stable and a sufficient workaround for me at this time.

    I’d still be interested to hear any developments in the “merge scene” error.

  • Christina Crawley

    November 3, 2009 at 2:59 pm in reply to: ProAnimator Merge Scene Error

    Hi Edward, thank you for your prompt response. Unfortunately your suggestions haven’t yielded different results. I was/am running 4.5.1, preview faceting was/is at 3 (trying to increase caused ProAnimator to abruptly close), and the wireframe view didn’t allow items to merge consistently.

    Each scene that I need to merge has two tracks, one of those tracks has a “Roll Z” pose action applied. That action track is shorted, un-named, and has no action applied once the scene is merged.

    I’ll be emailing you some project files – thanks!

  • Christina Crawley

    June 8, 2009 at 5:19 pm in reply to: WWDC 2009 RSS Suggestions

    This has great coverage and updates https://www.macrumorslive.com/

  • Christina Crawley

    January 19, 2009 at 3:44 pm in reply to: Dual Mono is boosting audio

    Panning the channels gives the same result – the audio is too loud. I can understand that taking a stereo signal and making it go to one channel would make it louder, but what is the alternative? What is the recommended workflow when the final product delivered needs to be stereo, but a split audio master will be put to tape? All of my audio originally stereo pairs – is this not ideal?

  • Christina Crawley

    December 16, 2008 at 1:52 pm in reply to: Scale reszing looks bad vs. AE

    Thanks for the reply Bill. I do not need to down convert the footage, I need HD in an SD time line, trying to find some thoughts on better scaling methods in FCP (if there are any).

    I’ve had some success modifying my sequence settings – video processing – motion quality = fastest. This helped to reduce the hard jagged lines I’ve been experiencing.

  • Christina Crawley

    November 21, 2008 at 8:29 pm in reply to: Can’t get a smooth credit roll

    FYI:

    I have a 1920×1080 29.97 fps project, created a text box, applied the expression:

    for a 29.97fps comp:
    value – [2*timeToFrames(time),0]

    and my text was moving horizontally.

    I swapped the values to:
    value – [0,2*timeToFrames(time)]

    now the text is moving vertically

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