Chris Brearley
Forum Replies Created
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It’s all done in the text animators. Type in your text and click the arrow next to it in the timeline. Enable per-character 3D and then animate the values for position, rotation and blur. I could sit here and work out all the exact settings you need but the best way for you to learn would be to do it for yourself 🙂 Just get in there and have a play, it will all work it’s self out.
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If select all your tracker keyframes, hold alt and drag the last keyframe to the same frame as the last frame on the newly time remapped footage it may work. Chances are you’ll probably see some drift though, as after effects re animates the tracked keyframes. A lot will depend on whether you are shortening or lengthening the footage and how the new frames (if any) are created.
Ideally you should re track the footage after time re mapping. How long is the shot? Surely Mocha would eat it up in no time if it is only a wall you are tracking?
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Set your project to 16bit or add a small amount of noise to the layer will reduce the banding.
However, it doesn’t matter what you do in after effects if you are exporting WMVs! Ideally you would want to export as 16 bit TIFs or something similar before mastering.
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I’ve often found that keylight can leave behind some undesired noise. Try running the denoise filter before keylight and in the ‘screen matte’ section in keylight set the replace method to hard light or source and see if that helps.
The most likely cause may be that the noise you are seeing are tiny holes in your matte. Set the view to ‘screen matte’ and if it looks bad then you will have to bring down the clip white value. Depending on your footage you may want to autotrace your keyed footage to use on a duplicate layer, then shrink the mask slightly and feather it. Delete keylight then place the layer on top of the original. This way the only parts of the footage you will see with keylight applied will be the very edges. Hope that all made sense….
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I would always recommend getting an nVidia Quadro FX card, especially as the newer ones are built to provide some GPU accelerated effects. I’ve got the 3800 in my machine at home which works well. Take a look at the range they’ve got and get the best one you can afford.
With After Effects you are never just going to be able to hit the space bar and watch stuff playback real time. A lot of the time you should only need to be working at 50% resolution anyway and switching on adaptive resolution will help when scrubbing through.
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Probably something to do with your graphics card. Solution = Buy a new graphics card. If the other plugins work then just use them. By the looks of things it’s not like you need to use colorama to achieve the effect you are after.
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Get rid of the animation preset and alt click on the position stopwatch of the null, then apply this expression.
wiggle(a,b)
a = amount of wiggles per second
b = max wiggle amount in pixels -
Right-click on the footage in the project window and go to Interpret Footage > Main. Down the bottom in ‘Other options’ is a box where you can set how many times you want your footage to loop.
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Set a keyframe for the distortion mesh at the frame where you want your animation to start. Leave the mesh unaltered so that the image looks normal. Then move to the point in time where you want your animation to finish and then distort the mesh to what ever you want, a keyframe will be automatically created.
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Bump.
Seriously though, I’m pretty sure I’m not the only one who does any matchmoving on these boards. If Silverlight can have it’s own forum, I certainly think that Boujou, PFTrack, Matchmover, Syntheyes etc are deserving of their own little hangout?
Thanks
Chris