Charlie Austin
Forum Replies Created
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[Scott Witthaus] “Can I start a project on Luma Touch and finish on FCPX?”
Allegedly XML output is coming, but it’s the old skool FCP 6 xml. Go to their site and suggest .fcpxml 🙂
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
Yeah, this is pretty cool for throwing together rough assemblies as you go. 🙂
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[Neil Goodman] “Friends I had working there told me the whole team was layed off.”
Was he at Torch? Maybe they’re gone. I’ll ask.
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[Neil Goodman] “Unfortuneatly that division doesnt exist any longer tho. “
Huh? Sony Worldwide Creative Content division definitely still exists. 🙂
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
In my (limited) experience, it has worked great with PSD’s and works with X as well as anything…
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[Simon Ubsdell] “You can be completely tidy at all times ( I won’t say that you should be, of course) and still have all the room in the world to be free and experimental.
But it takes practice – nothing good comes without practice.
“Personally, I’ve learned how to use every App I know (NLE, DAW, GFX, Text, Photo editing.. whatever) by just diving in, completely screwing things up, figuring out what went wrong, and then fixing it. Actually, that still kind of describes my editing style.
Sometimes, it works… ????
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~”The function you just attempted is not yet implemented”~ -
[Simon Ubsdell] “One method is additive. The other method is subtractive.”
But isn’t all editing subtractive? Or at least a combination of both? Taking a large amount of material – dailies for a feature, a feature for a trailer etc., and shaping it into it’s new form. I suppose if you’re given a storyboarded spot, then it may just be bricklaying?
I can’t speak to film or long form editing, as that’s not my bag, but doing what I do is first sculpting…making selects from a larger whole… then bricklaying… get all the chunks in place… then sculpt it all down into it’s final shape. Like making a big block of wood out of smaller blocks glued together, and then carving that block into it’s final form.
Except cutdowns… creating a :30 from a 2:30 piece and keeping it’s “essence”. Thats all sculpting. With a chainsaw. 🙂
Editing… https://gfycat.com/GratefulThoughtfulBactrian
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~”The function you just attempted is not yet implemented”~ -
[Tony West] “I would not like selecting each one of those fonts one by one to see them rather than just hovering over them.”
Yeah. It is nice to be able to type right on the program monitor now though! ☺ Just checked and the “legacy” title tool *does* provide previews, so maybe they’ll add that to the EssP at some point.
Thing is you can only type in the monitor, there is no text box option in the panel. Also, you can only add keyframes in the Effects Control panel, but you can then adjust transform parameters in the EssP or the Effects Panel. Its a little weird, and kinda seems like they rushed it out.
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[Tony West] “Getting back closer to the topic of the thread (but still not quite there) I was watching a demo of the new Essential Graphics panel and it looked as though to update a font you have to “select” the fonts in the column to see what it looks like instead of just hovering over it and seeing it in X
Is that correct?”
Yes. Pretty sure it was the same in the “legacy” tool as well. I imagine the font list preview is an OS X thing and due to their cross platform needs Adobe hasn’t hooked into it? I don’t rent AE so not sure if that behaves the same…
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[andy patterson] “I never stated you thought it was a 3-D modeling program. There a some people that think they are creating logos by simply using pre animated 3-D text inside FCPX and adding a motion blur to it. I do not consider that creating a logo.”
I wasn’t suggesting you were, just trying to be clear in case anyone thought I was implying that. ☺
All I thought I was doing was just what I did, whip up a quick animated logo that looks good. Definitely not creating a hand animated 3D graphic object from scratch in an NLE. Although, I think there are a couple plugins that that would allow me to do that, and maybe there is something similar for Premiere?
[andy patterson] ” not to say it was not interesting and I do appreciate you posting the videos. Thanks again.”
Welcome, it’s fun. 🙂
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~