Forum Replies Created

Page 23 of 258
  • Charlie Austin

    June 16, 2016 at 11:12 pm in reply to: wwdc

    [Andrew Kimery] “That leads to the feeling that Apple is disinterested in X but, disinterested or not, does it matter in the end as long as someone (first or third party) provides the functionality you are looking for at a reasonable price?”

    I agree that some people come to that conclusion. In my experience having 3’rd parties provide the non-core functionality is great. They can (and do) push out fixes faster when needed, you can actually reach them with concerns, and they are specialists in whatever function they’re providing.

    Using Adobe hiring Wes again as an example, he went there, bolted the AD stuff into Pr, and then he left. Now, If something goes wrong with their AAF export, how longs it gonna take to fix it? Will they fix it? Who knows? I can remember waiting a ridiculously long time for issues with EDL’s/OMF to get sorted out in FCP 7. Now, I just email the developers and, if it’s a real problem and not me screwing something up, it get’s fixed pretty quickly.

    I think by adding the ability to truly extend the app, it shows that Apple is actually more interested in getting added functions into X. And the functions 3rd parties add to FCP X are pretty extensive. There was a real 3D environment available for FCP X long before 3D text. 😉

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    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    June 16, 2016 at 6:53 am in reply to: Oh Update Where Art Thou?

    [Andy Field] “- and do the key framing right on the clip – and not in the effects window – if you’d like”

    Of course, and I do that with retiming etc. But for fine tuning ya kinda gotta head to the panel. It’s like anything I guess, get used to doing it one way and doing it another way seems convoluted. Not saying KF’s in X are perfect of course, could always be better. 🙂

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    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    June 15, 2016 at 10:11 pm in reply to: Oh Update Where Art Thou?

    [John Young] “Timecode overlays with source timecode (and other metadata),”

    That would be useful

    [John Young] “center timeline on zoom in/out, “

    that could work better, but the fact I can focus the zoom with playhead or scrubber is great, really miss that when In Premiere

    [John Young] “multiple browser windows,”

    not a biggie for me, but sure, as an option. I’ve grown to hate browser panel clutter…

    [John Young] “a simple way to use alpha channels in proxy mode”

    yep

    [John Young] “better keyframe gui.”

    Honestly, the fact that in Pr the key framing UI is so far removed from the clip is maddening. X could definitely be improved, but I prefer the UI on the clip method at this point. YMMV of course. 🙂

    [John Young] “I just wish improving it were a bigger priority.”

    Just a guess, but I think it is. Obviously not as quickly as some would like…

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    June 15, 2016 at 2:03 am in reply to: Oh Update Where Art Thou?

    [Craig Seeman] “After Magix bought Vegas Pro they decided to offer to buy FCPX rather than make a Mac version. Apple said yes.
    It was actually Magix that did the NAB presentation and that’s why they had everyone sign the NDA.

    You weren’t supposed to tell!

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    June 15, 2016 at 12:49 am in reply to: Wwdc intros APfs File system beta

    [Walter Soyka] “Read the comments on that article for Case Sensitive Filesystems or Not: The Debate. It’s Thunderdome.”

    My guess is it’s a tempest in a teapot. APFS isn’t even close to being done. The beta is an Alpha. ya know, like FCP X “release” was a beta. 😉

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    June 15, 2016 at 12:46 am in reply to: Oh Update Where Art Thou?

    [David Mathis] “It is now the middle of June with me waiting for another update to FCP X wondering what gives. I am getting worried that it might be the next item that will be on the EOL list. Guess it is time for Plan B to be put in place.

    The sky isn’t falling.

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    June 10, 2016 at 9:32 pm in reply to: Oooh, a new name!

    [Noah Kadner] “Is it pro enough??

    No! also should be a space before X according to the top secret style guide. 😉

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    June 10, 2016 at 9:30 pm in reply to: Any sign of Color Finale Pro

    [Jeremy Garchow] “It’s right next to the double secret society version of FCPX.”

    Running both right now… Amazing! The secret password is Ap… mmph! Ack!! :death rattle:….

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    June 10, 2016 at 8:20 pm in reply to: keying

    You can get close with Hawaiki Keyer, I didn’t try too hard to clean the edges/spill. But this is on a still… no idea if it’d work at all when she’s moving. Had to put a cutout copy of her skirt underneath the key, so you’d likely need to roto it as well.

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • [Oliver Peters] “This might also be a response to help developers.”

    I’m gonna go out on a short limb, and say this is a response to help developers. Here’s the story from the horses mouth so to speak…

    https://daringfireball.net/2016/06/the_new_app_store

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

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