Forum Replies Created

Page 17 of 258
  • Charlie Austin

    July 15, 2016 at 5:16 pm in reply to: A bridge too far?

    [Jeremy Garchow] “But even that has changed since 2011. Their OS and iOS is now available for public beta months and months before launch.”

    Yes, the OS’s are previewed. Know of any Apple software that is previewed? Given roadmaps? Advertised in any way? FCP X, iMovie, Logic, Garage Band, Compressor, iTunes, all the iWorks apps? No teases, no advertising. Photos had 1 preview so people could figure out how to migrate probably. FCP X is handled no differently than any other application (not OS) that Apple makes. And there’s probably a reason, I doubt it’s some capricious whim on Apple’s part.

    People at Apple have said they would love to be able to comment/talk about stuff, but they can’t. It’s company policy, not just Pro Apps. Adobe, Avid, BMD, Microsoft, etc, they all advertise and talk endlessly about their software. What’s the difference between all those other companies and Apple?

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    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    July 15, 2016 at 4:33 pm in reply to: A bridge too far?

    [Jeremy Garchow] “There are some bugs that are known (as they get marked as dupes) that haven’t been fixed in years, literally.”

    I’d be willing to bet that many of those are related to issues in the timeline, which is the one bit of the app that hasn’t been reworked yet. Will it be? I hope so.

    [Jeremy Garchow] “I feel like NDA-ing the preview is a really weird move.”

    Maybe their hope was that it would let people know that they truly were working on something, without letting people really know what that something was. Perhaps they prefer to get their features out in the world before other vendors copy them. 😉

    Or, maybe they hoped someone would break the NDA and tease it for them. If so, they underestimated their fanboy/girl loyalty. lol

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    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • [brianlaz] “do i really have to select all audio clips in a timeline to mute them, rather than muting the “track,” if tracks are still a thing here?”

    Nope. assign Roles and it’s 1 click. Simple

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    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • [brianlaz] “One example is editing a live music show. I edit to a song, then depending how it’s looking, I might cut out a chunk, like a verse, so the music actually still flows. This is not something (from my perspective now) that can be prepared for, but like I said, I’m ready to be converted.”

    Actually, that example is super easy. Put the music in the Primary Storyline. Cut using connected clips/secondary’s. When you cut out a chunk of the song, all the attached video will go away too and the gap will be closed.

    The Primary Storyline is the spine, and doesn’t need to contain video. 🙂

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    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    July 12, 2016 at 5:52 pm in reply to: A bridge too far?

    [Oliver Peters] “Well, in the past, it has gone through its own spells of inattention.”

    For sure. Though, since it was X-ified, it’s been pretty consistently tweaked…

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    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    July 12, 2016 at 5:47 pm in reply to: A bridge too far?

    [Oliver Peters] “Compare that the Pages, Photos, Numbers, Keynote”

    Gotcha… I read your earlier comment as saying Logic doesn’t get updated often… 🙂

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    July 12, 2016 at 5:39 pm in reply to: A bridge too far?

    [Oliver Peters] “I run it.”

    Me too. Do you mean not a lot of new features? Because it gets updated pretty regularly.

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    July 12, 2016 at 5:27 pm in reply to: A bridge too far?

    [Oliver Peters] “Apple is pretty poor in its update track record, judging by most of its apps, especially Logic.”

    Maybe not the best example. 🙂

    https://support.apple.com/en-us/HT203718

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    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    July 11, 2016 at 11:41 pm in reply to: A bridge too far?

    [Oliver Peters] “And yes, I read the instructions. I stayed on a separate boot drive with 10.0.9 for well over a year just to get the damn film done.

    Fair enough. Also i didn’t mean to imply that you didn’t RTM. 🙂 For me was fine, but admittedly not long form stuff.

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

  • Charlie Austin

    July 11, 2016 at 11:25 pm in reply to: A bridge too far?

    [Oliver Peters] “So, it would seem that there’s a lot if work going into it, with the potential to introduce a little or a lot of compaibility issues. Maybe as bad as 7 to 10.0.0, but likely more like the shift to 10.1.”

    Jeez Oliver, some classic FUD there dude. 😉 What if there’s a lot of changes, but it seamlessly updates stuff? Just as likely here is speculation land. The shift to 10.1 wasn’t bad at all if you read the instructions…

    [Oliver Peters] “will this be too much change (and not in features)”

    Again you’re assuming no really new features. Maybe they’re going down the list of every requested feature and putting them all in? 😉

    [Oliver Peters] “Meanwhile, a lot more ongoing development on the Adobe and Avid side”

    Really? I have ’em both and they’re certainly not passing FCP X by -if that was your implication – at all.

    [Oliver Peters] “as well as Blackmagic Design poised to eat everyone’s lunch.”

    It’s a nice NLE, but other that the fact it’s bolted on to the coloring/finishing bits of Resolve, nothing special. The price point is nice though, I’ll give you that. 🙂

    ————————————————————-

    ~ My FCPX Babbling blog ~
    ~\”It is a poor craftsman who blames his tools.\”~
    ~I still need to play Track Tetris sometimes. An old game that you can never win~
    ~\”The function you just attempted is not yet implemented\”~

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