Forum Replies Created

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  • Charles Ferran

    February 5, 2010 at 7:01 pm in reply to: Multiprocessing?

    ok, its clearer now, can’t wait for CS5!!! 🙂 the thing that has me scared is, the project I started asking questions about, the 3D one, I tried to render it again with multiprocessing turned on, and it just froze up, a frame every 15 minutes again…

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

  • Charles Ferran

    February 5, 2010 at 5:28 pm in reply to: Multiprocessing?

    I’ve found it in a hundred different places, have some reading to do, getting scared though, just got these people to upgrade me and now worried it was for nothing O_O

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

  • Charles Ferran

    February 5, 2010 at 5:11 pm in reply to: Multiprocessing?

    read through it, even clicked the links 😉 but here at work we’re on CS3 not CS4 and the differences in how AE deals with memory in this version seem to be vast. the Adobe doc says to adjust the maximum memory usage, but its showing 3GB’s even though there’s 11 in there! what gives?

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

  • Charles Ferran

    January 30, 2010 at 7:29 am in reply to: Measuring the Space Between Objects

    Thanks for the tip Scott, i’ll make sure to keep it in mind the next time i’m in Illustrator.

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

  • that was my thinking too, I was just worried there might be some kind of unforeseen (to me anyway) consequences later down the road. Thanks for the input.

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

  • Charles Ferran

    January 28, 2010 at 7:07 pm in reply to: Rendering with low memory workflow?

    What I want to know is why Walter’s head isn’t floating above the AE Forum list 🙂

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

  • Charles Ferran

    January 28, 2010 at 2:40 pm in reply to: Rendering with low memory workflow?

    mind if I quote you to my uppers when I ask for more RAM? 🙂

    Thanks for all your help btw

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

  • Charles Ferran

    January 27, 2010 at 9:54 pm in reply to: Rendering with low memory workflow?

    here at work we’re running a G4 Tower on Mac OSX 10.4
    2 X 2.66 GHz Dual-Core Intel Xeon
    and 2 GB memory

    I was thinking about doing that. I’ve just got it looking so sweet right now and I think faking it with fast blur will really make it look a lot more unprofessional :-/ would my render time speed up if I was to upgrade to 6 GB of RAM? we recently got approved for that upgrade and are waiting for it to arrive. So if that would help I would rather wait on the render and start on something else for now until it shows up, what do you think?

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

  • Charles Ferran

    January 27, 2010 at 2:55 pm in reply to: Pieces of 3D building disappear on export?

    very good, thanks Walter, back into this today, I will be following your advice in that thread…

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

  • Charles Ferran

    January 27, 2010 at 2:49 pm in reply to: cleaning up video noise/grain?

    hey, thanks guys, I ended up using the built in grain removal plugin and it worked wonders, I was amazed, its not perfect as you say, some areas just seemed a little blurred out, but thats ok, I can live with that, couldn’t live with what it was before.

    Charles Ferran
    845-699-5270
    http://www.charlesferran.com

    “Far better is to dare mighty things, to win glorious triumphs, even though checkered by failure than to rank with the poor spirits who neither enjoy much, nor suffer much because they live in a gray twilight that knows no victory or defeat.”

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