Forum Replies Created

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  • Brian Mulligan

    August 2, 2011 at 11:49 am in reply to: Anyone notice cross fades look different?

    Interpolation differences?
    Is FCPX purely linear and FCP7 is more curved?

    Brian Mulligan
    Senior Editor – Autodesk Smoke
    WTHR-TV Indianapolis,IN, USA
    Twitter: @bkmeditor

  • It’s really being marketed to small to mid-range post-houses & boutiques, that might want to up their game a bit. They already have MACS, so investing in the software is not that much of a stretch.
    Broadcast might be another market.

    It’s not being marketed to the the FCPX market and therefor is priced accordingly.

    When Smoke for mac runs as well on Macs as it does on Linux, then I see it getting BFX. Currently you can’t buy a Linux version, unless you are upgrading. You can’t buy new that I am aware of.

    Brian Mulligan
    Senior Editor – Autodesk Smoke
    WTHR-TV Indianapolis,IN, USA
    Twitter: @bkmeditor

  • Brian Mulligan

    July 28, 2011 at 12:01 pm in reply to: Developers to get XML code from Apple in 2 weeks.

    Thanks. Can’t wait to see some of the videos.

    Glad it was successful.

    Brian Mulligan
    Senior Editor – Autodesk Smoke
    WTHR-TV Indianapolis,IN, USA
    Twitter: @bkmeditor

  • Brian Mulligan

    July 26, 2011 at 3:25 pm in reply to: National TV spots: shot on film or video?

    I’ll bet less and less on film. More RED. Everything shot at 24fps.
    Many movies were shot on RED.

    Girl With the Dragon Tattoo
    Pirates of the Carribean 4
    The Social Network.

    https://camerarentalz.com/shot-on-red/

    Brian Mulligan
    Senior Editor – Autodesk Smoke
    WTHR-TV Indianapolis,IN, USA
    Twitter: @bkmeditor

  • Brian Mulligan

    July 22, 2011 at 1:31 pm in reply to: FCPX = Ampex Ace

    Ahhh. My first edit system… aside from tape to tape. But to be honest, I didn’t even know that it was different, which is probably true for new FCPX users. The fundamentals of editing are all there.

    But since the world is different now and no one is an island of post production, having a different tool that doesn’t share nicely isn’t a good way to learn.

    Brian Mulligan
    Senior Editor – Autodesk Smoke
    WTHR-TV Indianapolis,IN, USA
    Twitter: @bkmeditor

  • Brian Mulligan

    July 21, 2011 at 8:49 pm in reply to: Canon 5d Strobe Light artifact: how to fix?

    You can try some sort of frame blending like AVERAGE. it will smeat the images slightly.

    From what I can tell, it’s not on every frame, so maybe you just edit the clean ones together. It will have that studdery feel, but then again, that is what the strobe light gives you.

    You can repeat some of the frames to fill in the gaps between bad frames… might be a cool look.

    Brian Mulligan
    Senior Editor – Autodesk Smoke
    WTHR-TV Indianapolis,IN, USA
    Twitter: @bkmeditor

  • Brian Mulligan

    July 21, 2011 at 3:09 pm in reply to: Just an observation

    I am sure that if you sat them down with Premiere they could also edit something. The thing about FCPX is that it does a lot of stuff for you. Anyone that has spent anytime watching TV/Movies/Videos knows how to assemble clips in some logical order. That is the subtle education in visual communication that editing has taught everyone. He knows things without knowing how he knows them.

    So I don’t find it surprising that a novice can assemble clips with music and some graphics. But just because you can play “3 Blind Mice” on the piano, doesn’t make you a musician. They is still a lot of art and science behind post production and it would be good for an editor to understand these things. Bit depth, color space, mattes.

    Even in the days of Super 8mm, and home movies. People could still edit with little knowledge.

    Brian Mulligan
    Senior Editor – Autodesk Smoke
    WTHR-TV Indianapolis,IN, USA
    Twitter: @bkmeditor

  • Brian Mulligan

    July 12, 2011 at 10:11 pm in reply to: Avid DS as alternative?

    [Simon Ubsdell] “But it’s hardly a tool for everyday offline editing – any more than, in my opinion Smoke would be. You’d only be using a fraction of its power and it’s not the greatest editing tool out there anyway, any more than Smoke is.

    I disagree. I use Smoke everyday for creative editorial for spot work and short-long form. It is a good editor. The fact that you can make edit decisions and then apply FX or edit with FX, gives you a lot of freedom and flexibility.

    Brian Mulligan
    Senior Editor – Autodesk Smoke
    WTHR-TV Indianapolis,IN, USA
    Twitter: @bkmeditor

  • Brian Mulligan

    July 5, 2011 at 3:21 pm in reply to: What people fail to realize…

    Touchscreens are not the end-all-be-all of user interaction.
    If you edit for 9 hrs a day like I do, a touchscreen editing would be deadly. Your hands & fingers would a mess before to long.

    Even on KEM & Steinbeck & Lightworks controllers, you wouldn’t move your hands and fingers as much as you would with a Touch UI. Not to mention you would still need a keyboard to enter in all of that metadata. I am just as fact with my Wacom and keyboard on Smoke as I was on Lightworks.

    “… don’t be too proud of this technological terror you’ve constructed.” – Vader

  • Brian Mulligan

    July 4, 2011 at 12:07 am in reply to: Seriously, I need an XML work around.

    It will be interesting to see how this ‘new’ XML works and how compatible it is with things. The new XML is called AXEL from interent reports. [Apple eXchange Language Editing] I am sure once Apple hands out the decoder ring, Automatic Duck will be happy to sell you a program to work with FCPX, but the question is, how will this ‘new’ XML get adopted if it is dissimilar enough to XML for people to rewrite code for?

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