Forum Replies Created

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  • Brad Bussé

    October 23, 2015 at 6:52 pm in reply to: Mac Pro MONSTER running slow?

    That is definitely not a beast (even in lower case) Mac Pro. That Mac pro sells for $230 on Amazon. A beast Mac Pro sells for over $10K.

    If you want to try and make that system work with Premiere and ProRes I’d suggest starting with installing a couple of extra drives, stripe them as RAID-0, get a backup drive for your new RAID, set Premiere to use the RAID for all of your video media.

    Also your green screen keying is probably wanting to use your GPU for speed, but your card may not support Mercury GPU accelerated playback.

    Before any upgrades, first consider the cost and whether you’d be better off just purchasing a newer computer, or alternatively just stick with FCP 7 or whatever NLE is working for you on that system.

  • Brad Bussé

    October 2, 2015 at 7:04 pm in reply to: Beware of El Capitan!!!

    Awesome, thanks David.

  • Brad Bussé

    October 2, 2015 at 4:35 am in reply to: Beware of El Capitan!!!

    I just checked out the lacpug site and I’m really wishing I’d attended the meeting last night. I’m kicking myself for missing the presentation by Steve Kozak–did anyone happen to film it?

  • Brad Bussé

    October 2, 2015 at 4:18 am in reply to: Beware of El Capitan!!!

    “Please, whatever you do, please do not quote me.”
    -Al

    I moved back to LA a couple of years ago. Is LAFCPUG still strong? I should try and make it out to the next meeting.

  • Here’s the link:

    https://blogs.adobe.com/aftereffects/2015/06/features-not-available-in-after-effects-cc-2015-13-5.html

    “If you still want to use these features with your project, you can open project files saved by After Effects CC 2015 (13.5) in After Effects CC 2014 (13.2). Project files are directly compatible between these versions; you do not need to save back a version. Both versions of After Effects can be installed on the same computer at the same time.”

    So you work in 2015, save, and then open in 2014 to render. Obviously, you need to reinstall 2014 if you didn’t retain it during the upgrade to 2015.

  • Adobe’s release notes for 2015 mention that you can work in 2015 and then when you want to render you can open the 2015 project in 2014 for multi-core rendering.

  • Thanks for the update. Can you give us an idea of when the new multi-core preview and render solution and also the Metal API integration will be released to the pubic?

  • Brad Bussé

    March 3, 2015 at 6:59 pm in reply to: Level A 3G compatible with UltraStudio 4K?

    Spoke with tech support and the US4K is also Level B only.

  • I spoke with Sean from BMD tech support and he walked me through this. I’ve been able to output a 1080p60 signal from my PC’s GPU set to YUV and have no issues capturing to a BMD Extreme 3D card and an AJA Kona LHi. But when I try to input the YUV signal from my GPU it’s not exporting the exact type of broadcast YUV signal required by the Ultrastudio 4K–it must be more stringent on the input signal than the other cards. Sean had suggested using an HDMI to SDI converter to force it to broadcast spec YUV which is what I will do (actually I’m going to use a Terranex 2D). If you use a different brand of HDMI to SDI converter, make sure that it supports a Level B 3G HD-SDI signal since that is what Blackmagic hardware requires.

  • Have you found a solution? My US4K is having the exact same issue. I can also get a signal in to the preview screen and out to my studio monitor, but the log and capture canvas is completely black….

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