Forum Replies Created

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  • Brad Bussé

    April 6, 2006 at 10:58 pm in reply to: Can FCP capture 32-bit w/ alpha channel?

    Well it’s not actually z-depth captured by a camera with that capability. I’m actually wanting to render the z-depth out from a game engine in realtime – just as an alpha map. So even if FCP can’t use that alpha channel as z info., I just want to know if it can capture it so that I can then take that into Shake or AE to use it to render a pre-vis of DOF.

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