Forum Replies Created

Page 17 of 37
  • Ha Sander,
    Oude versies van Photoshop zijn gratis, en doen het prima.
    Je kunt ook GIMP overwegen, open source, en doet het ook prima!

    Groet,

    Bouke
    http://www.videotoolshed.com

  • [Blaise Douros] “Sigh, I’m going to take the bait.”

    WHY?

    [Blaise Douros] “This would solve 93.6% of the problems you post on these boards.”

    He has no problems other than being addicted to attention. Don’t feed him, it’s polluting the waters around here.

    Bouke
    http://www.videotoolshed.com

  • Bouke Vahl

    November 5, 2018 at 2:11 pm in reply to: Creating exportable subtitles within FCPX

    To create subtitles you want a text editor / video player combo, and preferrably one that is designed to do subtitles.
    (Shameless self promotion:)
    Get Subbits from my site and toy around. (It will take you a bit to get the hang of it, but that WILL pay off in the end.)

    Bouke
    http://www.videotoolshed.com

  • Bouke Vahl

    November 5, 2018 at 2:09 pm in reply to: Outline issue when using transparent logo ident

    It is probably rendered as premultiplied alpha, where FCP wants straight.
    Not sure if you can tell FCP that it is premultiplied, but if not, fix is easy:
    Import in AE, interpret footage as premultiplied, render out to straight and use that.

    Bouke
    http://www.videotoolshed.com

  • You really need to learn.
    A digital file can have fill and alpha in one. And a hardware mixer does not accept video and alpha over SDI, so you need to feed it alpha on one input, fill on the other.
    The fill probably MUST be straight rendered, thus be ugly.

    To use video with alpha in AE there is absolutely no need to feed two files. You can render to a file with alpha embedded.

    Bouke
    http://www.videotoolshed.com

  • I don’t get your problem.
    You want to feed a mixer. Thus you do not want premultiplied alpha.
    So, render to straight alpha and be done with it.

    Next, toy around, and take at least half a day to toy by yourself. This is the best way to learn.

    Bouke
    http://www.videotoolshed.com

  • you need to learn about straight alpha vs premultiplied alpha.
    You can set it on output, and you can interpret footage as being one or the other.
    Toy around, look at the differences. Especially look at the fill signal without the key applied.

    Bouke
    http://www.videotoolshed.com

  • In general:
    There are two ways of alpha, straight and premultiplied.
    Your alpha channel should be a nice bw gradient, but your video should be ugly as hell. (Straight alpha, image does look weird by itself, as the places where it is NOT transparant are fully filled.)
    Most NLE software wants straight alpha as well…

    If that does not work, the problem lies in you mixer. YOu have choosen the wrong key type, or some parameter about sensitivity is wrong.

    Bouke
    http://www.videotoolshed.com

  • Bouke Vahl

    November 4, 2018 at 8:38 pm in reply to: Should I sell my boom mics and by lavs instead?

    Hi Ty,
    Save your breath.
    This guy is a troll who will not listen and will never stop. He’s been puked out by others (including me) already on several other forums here.

    Do not feed him.

    (Moderation does not kick in for some reason.)

    Bouke
    http://www.videotoolshed.com

  • Bouke Vahl

    November 3, 2018 at 1:57 pm in reply to: Routing audio channels from source monitor to timeline

    I did not mean to offend you with editorial skills, just a seasoned Avid editor has a way of working within the Avid system that a mortal could not understand.
    (Cutting black, especially before the ‘sync lock’ function was there, not using rubberbanding for sound, as that did not make it trough to audio post so you have to make match frame edits with dissolves to mix, the lack of ‘select all from here’ in the timeline. (It’s there now, but still not correct, it should be ‘from here’, not ‘from AND INCLUDE current, as current includes my music already exact in place.)
    Not being able to touch anything without playback to stop, not being able to keep effect windows open while working, the extreem stupidity of having lineair audio dissolves as default, where they should be log (equal power, lineair should never have existed in the first place.)

    But, decent database driven makes up for a lot. I never ever lost work, even when we had the bug that bins called ‘sequences’ disappeared. (I still think that was revenge from a pissed off coder…)

    First versions of Premiere saved metadata from sequences / projects in the media.
    So, loose your media, everything gone without any option to re-digitize and get your work back.

    It’s not the hip things that make work faster, it is the simple ones.
    A simple 4 min. piece took half a day in the old tape days, it did in the first Avid / M100 days, and it still takes half a day now, but most of the time way more as you get log footage, out of focus dslr footage and mixed frame rates.

    /rant

    Bouke
    http://www.videotoolshed.com

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