Bob Peterson
Forum Replies Created
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If you want to do non destructive adjustments, do NOT use the image adjustment options. Instead, use Layer -> New Adjustment Layer. You can also add adjustment layers if the Layers window is visible. It has a circle icon that is half white and half black. Click on that icon to see a list of adjustment layers, and click on the one you want.
Adjustment layers are non destructive, and they have masks.
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Bob Peterson
December 20, 2009 at 2:50 pm in reply to: A classy way to introduce a specific geographic area in a Vegas filmI’m guessing there is a copyright issue here. How did you get permission to use images from Google Earth?
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Let’s hope Sony will license this from Apple.
You may have put your finger on the problem. I suspect that, if Sony has to pay a fee to Apple to use the codec even though it is already on the machine, it’s not going to happen. If you think you are paying top dollar for Vegas, you should check the price of Final Cut Pro. Vegas, by comparison, is a bargain.
A similar situation has existed in Windows for years. MS will use the mpeg2 codec if it’s on your machine, but it is not supplied with Windows because MS will not pay the fee.
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I have used three way color correctors in at least two video editors including Sony Vegas and FCP. They are somewhat comparable to the “auto” correction features that are available in Photoshop. They do not require much knowledge to use, and limit the adjustment to three arbitrary definitions of color tone ranges including shadow, midtone, and highlight. They work well enough, but are not in any way comparable to the precision available in Photoshop.
When you look at the Level adjustment in Photoshop, and comment on its limited use for color correction, you simply reveal that you are not familiar with the program. I suspect that most people do not use Levels for color correction if they use them at all. I sometimes use Levels for color correction, but my thought process when doing so is far removed from what you can do in a three way color corrector “blunderbuss”. I am looking at the histogram (which a 3 way does not show) to make specific adjustments. I know that you will not really grasp what that means. That is because I have a proprietary technique for using the level adjustment that I don’t want to explain.
Curves, on the other hand, are quite precise. Three way color correctors cannot and do not match their precision. Curves allow one to adjust any or all of luminance, red, green, and blue. The specific color tones being adjusted can be specified and adjusted in a very precise manner. Any desired change in color can be made to any area of the image. It helps a lot to have an excellent grasp of color theory to properly use curves. For example, what must be adjusted to correct a slightly yellow image?
I could go on, but most of what I would say would probably go right over your head. You think a simple, blunderbuss technique is superior. It isn’t, but it takes a lot of training and experience to understand why. Unless you are willing to spend the time and money, I don’t think anyone can give you a simple explanation of what you do not understand.
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As I’m reading this, the problem is that you have a long burn time in DVDA. Others do not have comparably long burn times. Thus, why the difference? As far as Nero is concerned, if Nero is not performing any error checks, and DVDA is performing them, that could account for the difference on your machine. What media did you use when burning from DVDA? What media with Nero?
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I guess I would be looking at problems burning the disk. Does the burned disk work correctly? DVDA may be doing more error checking than Nero, and encountering a lot of problems. Who made the disk, and who made the burner?
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I think you would be much better off looking for a more sophisticated image editing program. I certainly would not want to invest a lot of time in learning how to use a hokey program.
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Sound Forge Pro has a clipped peak restoration tool. I’ve used it a few times, and have been satisfied with the result. However, most of what I have used it on is human speech.
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Bob Peterson
December 12, 2009 at 12:04 am in reply to: Vegas Pro 9.0 vs FCP if starting from scratchThat reminds me. FCP frequently requires you to render segments of the timeline before you can see them in a preview window. Change the controls, and another render is needed. Vegas simply plays what is on the timeline.
Another aspect of Vegas is that it supports parallel processing of the final video render. Thus, one machine on a network can do one portion of the render while another machine performs another portion. I have not used this feature, but it has been present in Vegas for a long time.
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Bob Peterson
December 11, 2009 at 11:57 pm in reply to: Vegas Pro 9.0 vs FCP if starting from scratchI took a course in FCP to gain a better understanding of it. I was not impressed, and found nothing that would justify the substantially higher price. To the contrary, I found a lot of limits that Vegas does not have. For example, our instructor wanted us to download some mpeg-2 files for use in FCP editing. Big surprise! FCP did not have the ability to use those files. FCP’s support for input and output formats is quite slim. I think it is Apple only.
FCP also has quite primitive audio abilities. There is very little beyond basic volume control, and nothing like the range of audio tools in Vegas. I routinely use noise reduction, compressors, equalizers, etc. You have to add something like Garage Band to get access to more advanced audio controls, and those are not accessed from within FCP.