Forum Replies Created

Page 10 of 49
  • Ben G unguren

    November 17, 2011 at 3:28 pm in reply to: How to deal with a cameraman reflected in a mirror

    Two steps to fix this, one pretty easy, the other pretty complicated:

    Step 1. Create a matte that covers the unwanted reflections. You can do this by making a solid, then applying and animating a mask for those areas. You can also do this with MochaAE, which is generally faster and more accurate, but takes a little longer to figure out the first time.

    Step 2. Create something to put in place of the matte. If there isn’t a lot of detail (blasted-out whiteness, e.g.) this is pretty simple. If you have a lot of detail then you will probably need to create a matte in photoshop that covers the trouble area. If the camera is moving you’ll need to match the movement inside the mirror which means you’ll need to match the movement inside the mirror. You can eyeball this, but it would be better to track it with MochaAE, if you can find enough in that mirror to grab onto.

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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  • Ben G unguren

    November 14, 2011 at 3:48 pm in reply to: Preferred editing codec

    A lot of post-fcp users are going with ProRes, but my guess is a lot will eventually settle in with DNxHD since you need FCP installed to encode to ProRes, whereas DNxHD is free. (That’s what’s happening with me, a post-FCP user, at any rate.)

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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  • Ben G unguren

    November 14, 2011 at 3:46 pm in reply to: H264 on MOV container, small file – How To?

    [Ianah Maia] “When I changed these (to 1000 and to “keyframe each 24 frames”) the quality went waaay low.

    The two sliders you’re mentioning tend to be the key compression settings, which means you may want to change other factors:

    – Frame RATE (from 30fps to 15fps, e.g.)
    – Frame SIZE (from 1920×1080 to 1280×720, or even 640×360)

    The second of these options is the most common approach when trying to get a good-looking compression at a smaller filesize. Depending on the footage, however, the first option can work as well (when there is little movement, e.g.).

    Essentially, if you cut the image size in half, you reduce the pixel count by a factor of 4, which means (in theory) that your compression will be 4 times better! Cutting your frame rate in half will double the quality of the compression, because it only has half the frames to work with.

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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  • Ben G unguren

    November 14, 2011 at 3:35 pm in reply to: Autosave

    There’s an option in the preferences to autosave.

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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  • Ben G unguren

    November 12, 2011 at 11:39 pm in reply to: Way to Select clip using keyboard shortcut?

    Try using the I and O keys to set in and out points on your timeline, then you can either Lift or Extract the footage that is in that range. For me, the page-up/page-down keys plus I/O plus ; and ‘ (semi-colon and apostrophe) for Lift and Extract is a quick, hotkey-driven way to work through a rough edit.

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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  • Ben G unguren

    November 12, 2011 at 11:35 pm in reply to: alternative plug in to time remapping?

    What version of AE are you using? I think CS5 and older has Time Warp.
    If you don’t have Time Warp, you could use Twixtor (a 3rd-party plugin — you’ll need to pay for it)

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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  • Ben G unguren

    November 12, 2011 at 11:33 pm in reply to: Slow motion issues with particle world

    How are you slowing it down? One technique that can be a bit tricky but works well is to precomp the particles and then time remap the nested comp.

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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  • Ben G unguren

    November 12, 2011 at 6:19 am in reply to: No RPF depth of field?

    Enabling DOF for the camera is AE-specific. It doesn’t add DOF to the 3D renders. To do that, you need to apply the Lens Blur filter or the Compound Blur filter to your rendered footage. The camera DOF would be used to add DOF to AE elements, such as 2.5D text.

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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  • Ben G unguren

    November 11, 2011 at 8:37 pm in reply to: Cow is blocked at my office network

    Thanks for checking Abraham — it’s back again. I think it was because I was opening multiple forums at once when I launched Chrome, it probably set off an alarm with the ISP. So I’m doing it individually now. My fault, but I appreciate your looking into it!

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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  • Ben G unguren

    November 11, 2011 at 8:19 pm in reply to: Image flicker on x-axis 2.5D camera moves

    Great link Michael — thanks for sharing it!

    Ben Unguren
    Motion Graphics & Editing
    http://www.mostlydocumentary.com

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