Forum Replies Created

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  • Anthony Dupsta

    April 12, 2014 at 1:21 am in reply to: Cache Work area in Background fails

    I am working on AE CC OS 10.9.2

    No third party hardware. No external drives.

    Exr’s are in the precomp, just keeps failing on me. I am working in Linear space. No quicktimes.

    Full text of the error message is represented in the image I uploaded,
    “Unexpected error in CacheFramesToDisk”

    I have used this option before once or twice, possibly when I was not working in Linear space? Not sure if those variables correlate?

    I do not have “Multiple Frames Simultaneously” checked on, it is off.

    Classic 3d is on not ray traced.

    I have re-booted a few times, this has been occurring over the last few days.

    Thanks

  • Anthony Dupsta

    July 29, 2013 at 11:22 pm in reply to: convert LIN footage to cLOG

    Do you see anything in Color Management that refers to my question about cLOG? I am looking to see if this answer pertains to my hopes in getting this to work. I am still stuck looking for a solution to convert sRGB / Rec 709 materiel to cLOG so I can comp it into footage that was shot in cLOG.

  • Anthony Dupsta

    September 15, 2011 at 8:06 pm in reply to: pixel or region analyzing for CC and blurs

    So I am looking to grab the RGB and Luminance values of lets say a car driving under multiple street lights.

    Replace the car with a still…of a…Beer can?

    Now the card or in this case the beer can flickers with the same values as the original car, and you can apply the values via “levels” or in a way that you can mimic the original lighting.

    Thanks

  • Anthony Dupsta

    August 2, 2011 at 12:13 am in reply to: Scaling two layer with one Null

    I was trying to mimic a 3D camera using a null instead with two layers and an expression, and avoid the 3d camera to get that fake parallax.

    But I went ahead and set up a 3d scene. Now my FG layer scales with grand parallax and the BG layers have slight movement on them as I have pushed them back in Z. Walla fake Parallax.

    Sorry for the confusion, I should have not tried to do it with an expression and nulls. Dooh

  • Anthony Dupsta

    August 1, 2011 at 11:30 pm in reply to: Scaling two layer with one Null

    I am creating a stylistic parallax. So while my foreground is scaling by BG layer needs to have an exponential scale.

    Thanks for the response. I hope that better explains my situation.

  • Anthony Dupsta

    March 1, 2011 at 2:24 am in reply to: linear tangents

    thank you very much

  • Anthony Dupsta

    October 14, 2010 at 12:00 am in reply to: Stabilize a 3d track

    I came across what I needed.
    I converted the 3D nulls to a 2d world. Parented it all up with the raw footage, super rock solid. I guess it is overkill sure but it is so simple and so rock solid.
    That little fancy script Dan has floating around

    L = thisComp.layer(“your null here”);
    L.toComp(L.anchorPoint)

    Love it!

  • one in the day one in the night. So around 8pm stop the timelapse. Set it up for night. start it at 805pm.
    The good news is no time machine or overly difficult process is required. However if you are interested in a time machine

    https://www.youtube.com/watch?v=imaq16YuEnE&feature=related

    good luck friend!

  • so you shot an auto exposure timelapse from day to night.

    I will get to that in a sec. A suggestion, for the future, you can think of shooting manual ex in the day and let it fade to black as the sun sets. Than shoot a second night time manual exposure. now you have two sequences. Do a 3 sec dissolve between the two sequences.

    Also when shooting in auto, only because you have too. Make sure you set your metering to evaluate so it is doing a large reading and not weighted or biasd. This way you will not get the popping as much as you have experienced.

    No when it comes to grading. you are color correcting most likely the luminance values to get the sequence to play back seamless. You simply can do this with a levels or exposure node. Now the whole raw thing. Raw holds a ton of latitude before you than compress it out to jpeg format. In your case you do not need the raw images, and when shooting timelapse shooting just 2k jpegs will allow you to shoot faster as the camera does not need to buffer massive raw images that than get resampled to 1920×1080 or whatever your specs are for playback.
    So convert your raw image seq to jpg. Batch process you 18 mega pixel images to 2k or HD, Import it in AE. do your color correction in AE. Bi pass your raw step as that is intended for folks who are doing heavy color correction and large exposure shifts.
    I shoot raw for portraits and landscape. For a timelapse I shoot 2k, jpg, and remember to get motion blur even if you have to stack NDs on the lens. I shoot my timlapse in the middle of the day at 1/5th shutter speeds.
    You can also try frame blending the sequence to blend out the pops.
    Good Luck!

  • Anthony Dupsta

    October 5, 2010 at 9:44 pm in reply to: 32 bit comp produces artifacts

    Yes, this method did work. I had tried the compander before so I was not sure this would do it. But you seem to have this figured out. Those pixels where so clipped they were just being deleted huh? The paint strokes where being applied in a small area maybe not allowing any room to wrap? Either way you fixed it. Weird that we had to clamp the paint comps, I am OK with clamping those paint comps. I guess it gets tricky with the paint tool, and float? However this helped me. Thank you.
    So all I did was apply the Ind Levels and clip the black and white(on). Can I use normal levels also, as it has the clip pull down menu as well?
    So all you had me do is clamp the values in the paint patches that wheres tearing? Is that right? Just so I understand the principle of this and not just blinding apply clamps.
    Thank you again.

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