Anders Larsen
Forum Replies Created
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Twirl open the disclosure triangle next to where it says “Track 1” in the inspector.
If you lower the “Track Size” and “Search Size” settings, Motion will have less data to chew through and hence your track will go faster. The downside is that the smaller the sizes are the more likely it is to fail.
Play with the settings to find the sweet spot. -
I’ve just run into this problem with a 6380x768px video wall.
Strangely I’m able to export usable h.264 with these dimensions from Apple Motion 5, but everything else I’ve tried (Compressor, MPEG Streamclip, Cinema 4D) gives me garbled video.
It’s not an ideal solution, but you can get h.264 in 5600×1050 by putting your file into Motion and exporting from there.
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You can use a “garbage matte” to get rid of the trees.
Simply use a mask to roughly hide anything but the area of the screen containing the balloons.
Depending on how much you camera moves you may have to animate the mask.
Do the balloons fly behind the trees at any point? Because that will complicate things quite a bit. -
If a balloon pops and sends glitter flying, then that glitter wouldn’t follow the remaining intact balloons. So you shouldn’t match move to them.
The glitter should, however, be matched to the movements of the camera. This can be done, i assume, by:
– Stabilize you footage
– Apply an Unstabilize behavior to the group containing your emitter
– Select the stabilization track from your footage as the source for the Unstabilize behavior
– Turn off stabilization on the balloon footage.I’ve never tried this with an emitter, so there might be something I’m missing. If it acts up, try using the same procedure on a clone of the emitter group.
Let me know how that works out
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Hi Breanne
I did a glitter explosion a while back using emitters.
The trick is to have an emitter with a large initial number of paricles with the speed set to 0. Then keyframe the speed to a high number to create te explosion.
To make the particles fall realistically, use Gravity.I’m including my source file for you to take a look at.
6643_glitteremitter.zipHope that helps point you in the right direction
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Anders Larsen
August 16, 2013 at 11:44 am in reply to: How can I shoot video in low light with minimal bokeh (i.e. everything in focus)?Another approach would be to plan it as a day-for-night shoot. Lots of lights so you can shoot f11, and then darken it in post.
It’s a lot more labor intensive, but you will get rid of the high-iso noise and have a lot more freedom in post. -
There are a couple of ways to do this.
The simplest is probably to use the logo to mask a much larger Gradient Generator, and then pushing the generator off to the side independent from the logo using a Throw behavior.For a more organic feel, that resembles light moving on the surface of the logo, I would animate the location of the individual colors in the gradient. This can be a little tricky especially if you have a gradient with many color, but with patience you can get nice results.
Hope that helps, otherwise feel free to ask.
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Anders Larsen
June 14, 2013 at 6:59 am in reply to: Spinning Box Lower3, Different images on each sideYou need to make sure the Anchor Point is in the middle of the box on all 3 axes.
You can set it with the anchor point tool, or adjust the values for it at the bottom of Properties>Transform – twirl open to get to the Z-axis. -
Take a look at the “Link” behavior.
For more advanced dependencies, you can use rigs.
