Forum Replies Created

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  • Some emitters only look “right” at 30 fps or so. In most cases emitters look pretty similar at most framerates, but the “problem” is in the way that the number of particles needed at each frame is calculated. I’m not sure if it would be called a bug or just the way that it was implemented, but your workaround is the best way to do it.

    I seem to remember somebody (maybe Aharon?) posting the reason for this at one time in the past, but I can’t seem to remember the explanation. I’d have to dig into the code to see why this is, and it’s possible I might be able to fix it in the future.

    Alan.
    wondertouch

  • Alan Lorence

    August 7, 2006 at 3:25 pm in reply to: Can’t load video into PI 3.0 for Mac OS X

    Sorry for the slow reply. Are you certain you’re using the latest version, which I believe is 3.0.3? If so, contact wondertouch support via email please.

    Alan.
    wondertouch

  • Alan Lorence

    August 3, 2006 at 2:58 am in reply to: AE Plugin

    Relatively well. It should be released sometime before the end of 2006. I’m not going to be more specific than that.

    Alan.
    wondertouch

  • Alan Lorence

    August 3, 2006 at 2:55 am in reply to: tutorial cd/dvd?

    No, but I’ve been thinking about creating some. I’ve made more emitters than most people, so have some insights. Unfortunately, I don’t know how much work making a DVD is, but I think it’s a lot. I’ll think about it and do some tests.

    Alan.
    wondertouch

  • Alan Lorence

    August 3, 2006 at 2:50 am in reply to: Adjusting timing? Newbie question…

    I’ve had to do this before, and depending on the emitter, it can be a pain. You have to find the properties that are animated, then r-click in the graph window and scale the x-values using “scale”. Do this for each animated emitter and particle type property. This can be a lot of work depending on the emitter.

    Believe me, a way to adjust the global timing of an emitter is on the feature list for 3.5.

    Alan.
    wondertouch

  • Alan Lorence

    August 3, 2006 at 2:44 am in reply to: large output

    pIRender and pIRenderBatch. They should be in your pIllusion folder. pIRenderBatch is Windows only.

    Alan.
    wondertouch

  • Alan Lorence

    August 3, 2006 at 2:42 am in reply to: Particle Illusion crashes

    Sounds to me like the emitter libraries that you copied included a corrupted version of the default library. I’d delete the default library from the emitter libraries folder, then select a different library when pI3 starts and asks you to find a valid library file.

    Alan.
    wondertouch

  • Alan Lorence

    August 2, 2006 at 11:42 pm in reply to: What about particleIllusion SE?

    I’ll seriously consider it.

    Alan.
    wondertouch

  • Alan Lorence

    August 2, 2006 at 11:41 pm in reply to: New version of PI 3?

    Yes. 3.1 will be released in the next couple of months. It will address the DV issue, as well as the alpha channel in AVI issue. Plus fix a couple of other problems such as AE 7 clipboard data support.

    If there is a bug in the Windows version of pI3, please email wt support and let me know about it! EVen if it’s been discussed on this forum before, or you’re sure I know about it, please send it. I’ll post a known bug list sometime soon too.

    Alan.
    wondertouch

  • Alan Lorence

    July 29, 2006 at 7:06 pm in reply to: Z-Position For Emitters

    What about “Alan VonDertouch” ? 😉

    Alan.
    wondertouch

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