Although I’m not sure exactly what the problem is, or which images on that page you think are good and which are bad, I do have some suggestions.
#1 suggestion: Never use uncompressed AVI. It is a waste of drive space, and some people have problems with it in pIllusion. There are at least 2 lossless codecs that give you much smaller file sizes (Lagarith, Huffy UV), and a PNG image sequence is good too (and again lossless).
I’m not sure what you mean by “loss of resolution”, so I can’t address that, but the color desaturation I can address. The problem is the “intense” particles which are additive. When used on light colored backgrounds, they more quickly go toward white (they are additive). You have a couple of ways of avoiding this. The first is to check the “preserve color” option that is next to the “intense” option for each particle type of each emitter you use. This is not always ideal, as it changes the look of the emitter in many cases.
The other option is to always render on black in pIllusion, then check the “save alpha” and “remove black background…” options. Note that you’ll have to choose TGA or PNG image sequence to get these options until 3.0.2 is released. Then when you import the footage into Vegas, make sure you tell Vegas that it is “straight” (not premultiplied).
Hope this helps, and hope that others with more Vegas experience can add some tips.
Alan.
http://www.wondertouch.com