Forum Replies Created

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  • Adam Trachtenberg

    December 8, 2015 at 9:18 pm in reply to: Extend Keyframes

    Increase the number of frames in your project and then go to the timeline and select the “Summary” icon in the dope sheet. You should see an orange bar at the top of the timeline spanning the length of all your keyframes. Grab the handle at the right end of the bar and drag it to the right to scale all your keyframes to the length of your now-longer project.

  • Adam Trachtenberg

    December 8, 2015 at 12:01 am in reply to: Getting a render to play like the preview.

    Make sure that you have the FPS setting in Render Settings>Output and Edit>Project Settings.

  • Adam Trachtenberg

    December 7, 2015 at 11:59 pm in reply to: missing textures

    I’ve certainly had the missing textures in inactive channel problem before. Very annoying. You should get a render error when you render locally, assuming the textures don’t exist on your computer. If they do exist then they should be copied you do a “save project with assets.”

  • Adam Trachtenberg

    December 7, 2015 at 11:43 pm in reply to: Same texture on two planes but different looks

    Are you using the ambient occlusion render effect? Looks like it might be doing something to the top plane but hard to say without having the scene file to look at.

  • Adam Trachtenberg

    December 7, 2015 at 11:40 pm in reply to: How do I make a Landscape Object solid?

    Hmm, not sure why it isn’t working for you. As long as all the vertices are welded and there are no holes in the mesh Cinema should see it as solid.

    Example: 9542_snowglobe.c4d.zip

  • Adam Trachtenberg

    December 7, 2015 at 2:28 pm in reply to: How do I make a Landscape Object solid?

    You could malk the Landscape Object editable. Then go into edge mode and use loop selection with “select boundary loop” enabled. Select the outer edges and extrude them down (you can use the move tool with Cmnd/Ctrl). Finally, go into polygon mode and use Mesh>Create Tools>Close Polygon Hole to create a cap for the bottom.

  • Adam Trachtenberg

    December 4, 2015 at 4:05 am in reply to: Floor moving without animation?

    Looks like your noise is animating. Check the noise properties and zero out all the animation options.

  • Adam Trachtenberg

    December 4, 2015 at 4:04 am in reply to: Using Object Index to Rename (or multiply)

    Yes, but I don’t recall how it works. It’s in the help docs.

  • Adam Trachtenberg

    December 2, 2015 at 9:47 pm in reply to: Using Object Index to Rename (or multiply)

    The only way I know to do it is with the Renaming Tool (pre-R17 Studio version>Character menu) or in R17 with the Naming Tool (Tools menu).

  • Adam Trachtenberg

    December 2, 2015 at 9:32 pm in reply to: Fix “blocky” ribbon using sweep nurbs?

    You probably need to adjust the path spline’s type or subdivisions. Setting the type to “subdivided will tell you if that’s the issue. If that fixes it you might want to experiment with other settings to get the polygon count down.

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