Forum Replies Created

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  • Adam Trachtenberg

    September 7, 2016 at 4:02 pm in reply to: Subdivision surface weight tag on/off

    I don’t see any way to disable the tag. Perhaps you can have two copies of the object — one with tag and one without — and animate visibility between them?

  • Adam Trachtenberg

    September 6, 2016 at 2:42 am in reply to: Cloth Dynamics

    Generally you add thickness by using the clothnurbs object.

  • I would render out a multipass>material transparency layer which you could use as a luma mask in AE to knock out the background … or disable to show the background. Should work fine as long as the semicircle’s material is 100% transparent with no specular or reflection.

  • There are two possible reasons:

    1. You have backface culling turned on (viewport “Options” menu>backface culling). This hides the back faces of polygons; or

    2. Your object is too small for the default viewport clipping setting (Edit>Project Settings>View Clipping). If No. 1 didn’t fix it try setting a smaller clipping distance.

  • Adam Trachtenberg

    August 29, 2016 at 4:05 am in reply to: How do I move an entire camera path?

    You need to switch to animation mode (Tools>Modes>Animation). Once that’s active you can move the camera and it’s keys will follow, and you can scale the animation as well.

  • Adam Trachtenberg

    August 24, 2016 at 1:51 pm in reply to: Falloff Gizmo Invisible

    Visibility of falloff seems to be controlled by the “deformers” filter in viewport settings. Do you have that turned off?

  • Adam Trachtenberg

    August 22, 2016 at 3:14 pm in reply to: Connecting multiple polygons

    Not sure exactly what you mean by “unify in one shape”. You mean you want to split those polygons off to make them a separate object? If so the Split command would be the way to go. That will leave the original polygons but you can delete them if you wish.

  • Adam Trachtenberg

    August 17, 2016 at 4:37 pm in reply to: Realflow Tar

    You’ll probably have better luck posting this on RealFlow forums.

  • Adam Trachtenberg

    August 17, 2016 at 1:27 pm in reply to: DPI problem in C4D ?

    There are two possibilities:

    1. There is something wrong with your C4D installation; or
    2. You are doing something wrong.

    Are you using render presets — found in the lower-left corner of the render settings? If so, make sure the icon to the left of your setting is active (white). It’s possible to click on a setting and see its properties, but that setting won’t actually be used in the render unless the icon to its active (icon to left is white).

  • Adam Trachtenberg

    August 16, 2016 at 8:35 pm in reply to: DPI problem in C4D ?

    Are you talking about rendering in the editor window or to the picture viewer? Picture viewer should produce the exact dimensions specified. The editor window is sizable so it can’t be exact.

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