Aaron Star
Forum Replies Created
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Wayne is probably right.
My Color Match looks different, is it possible your plugin window is to small?
This is an example of using the PREVIEW button and matching the color on one clip to the color to another clip.
This is an example of using a single clip, then using the SCREEN button to eyedropper the Yellow pool ball in the foreground. Then using the PREVIEW button on the original clip.
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Aaron Star
September 25, 2015 at 8:44 pm in reply to: Blackmagic Studio 4K missing audio in Vegas captureI would download copy of “MediaInfo”(https://mediaarea.net/en/MediaInfo/Download) and look at the audio track and see the format it has been encoded. Might lend some clues as to what software is having issues, or may need to be reinstalled.
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Since Windows Vista I have run MS SE, and now Windows Defender exclusively for AV software. Then I scan about once a month with Malware Bytes. I just find other AV software to place to much load on the system for what they are providing.
Glad it is working.
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Aaron Star
September 25, 2015 at 4:20 am in reply to: Looking for a beginners camera to film my travels. What should I buy?The Nikon Coolpix A is an interesting starter camera. DX sensor format, Prime 18mm(28MM Full Frame 35mm) 2.8 lens, NEF RAW support, and 1080p video. Down side is prime lens is a prime lens.
Nikon P900 has that insane zoom for versatility.
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1 – try adding a blank track above your timeline clips to do your cursor movements. Selecting this track and timeline spot, hitting S, will cut both audio and video below the track.
2 – 720-60P on youtube is 8Mb/s. Your source should be captured at more like 12-16Mbs. edited and uploaded at 12-16mbs. this allows YT to “throw away” info to get to a good 8Mbs. Editing source mp4 files is not really an optimized way to work in vegas. Recording something like XDCAM422 or EX, or source recording mp4 footage to 16-28Mbs, then converting to XDCAM 60p would be a better way of editing.
Also setting your game to a Video standard resolution would something else to look into. 720p is 1280×720, HD is 1920×1080. Changes your game settings to match those resolutions.
3 – Not sure about this question, and it sounds like you just do not know the edit controls in Vegas very well.
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No one know anything about your system configuration, or info on your source material, or your project settings. Could be a lot of reasons for poor playback.
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When you start Vegas with a network connection, the app hits a licensing server and checks for updates. I am not sure about VPN connections you are referring to. Can you show more info on what that issue is?
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Verify your memory, disks for errors, and your windows system log for errors with hardware and software. If there really has been no software changes, then I start looking for symptoms of failing hardware.
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I would shoot your tests looking for the cleanest low noise image, deepest color, and a 35mm sensor size. Rent good a super super speed prime set, and a good AC that can hit the right marks. Then in post overlay a 35mm film grain on the image, this will allow you “add as much as you like.”
I used to AC for a DP shooting Audi commercials, and that guy would just shoot Kodak 50 or 200 ISO clean, and “leave the rest of the look creation to Telecine.” Obviously your shooting and lighting has to be there for in the 1st place for this method to work. Just shooting 35mm for that look is still the best way to get a 35mm look.
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Aaron Star
September 24, 2015 at 9:16 pm in reply to: Hardware requirements: 4k video for full-dome (planetarium) editingGlad you found a solution.
I would ask, based on reading the thread, that you work backwards from your projection and video display device/server. From what I read, it sounds like the display system uses .PNG sequence to playback during the performance. I would not convert footage to a codec like XAVC just to edit. If your laptop will not playback a PNG imported sequence of 4000×3000, create a proxy set of the .PNGs of 1280×960, then create proxy edit project of that size. You should be able to edit the like for like content in real-time. When done editing, change out the 1280×960 material for the full 4000×3000 material, and increase the project size back to full res. Then render a new .PNG sequence that will be your completed show sequence.
Get a new .PNG or TIF or EXR export from the original animator in the 4000×3000, then edit using the proxy mode described above. Converting png to xavc and then back to PNG, is just going to reduce image quality for the sake of some editing workflow mindset. Editing a PNG sequence will edit just like video codec file, and maintain what little quality you have in your original .PNG sequence.
Something I would look into, is what exactly the Planetarium display system will use at the highest quality. Something like a TIF or JPEG2000 sequence would be much better than a .PNG sequence.

