thanks Walter, i was hoping id get a response from you.
good points, and thanks for clearing up some of my questions. could you just clarify your one point about “but will probably have periods, especially during interactions, where they are less multithreaded“.
i would not imaging them to be fully MT’d at all times. like during use, navigating viewport, or setting keyframes, etc, would all be normal use, and they would only start using all cores at render time.
current build plan was for 32gb of ram. i suppose i could step it up to 48 or 64 by adding more sticks. i have a few SSD’s, but they’re probably out of date at this point (ocz vertex 3) and was looking at getting 1 newer one as a boot/apps drive. there was some M.2 samsung drive everyone seemed to be talking about a while ago, but i cant seem to find it on sale at my local stores. XP941? they have other M.2 drives, but they aren’t as “name brand” as samsung.
so after some consideration on the whole thing, i think the best dollar/performance option is to get the i7 5930k and OC it a bit passed 4ghz. i read some people are getting stably up to 4.6, and while i wouldn’t want to push it that far and iv never been one for OCing, it seems pretty easy these days to squeeze a bit more juice out of these chips.
i would love to hear any parts recommendations you (or anyone else) have overall. like i said above, current plans is for an Asus x99 XPower. if there are better boards, im all ears! i also havent nailed down my choice of ram yet. everyone seems to love G SKillz, though my initial pricing lead me to corsair or crucial. cooling, air or liquid? iv always used air though i know liquid is very popular these days.
thanks again! the insight is much appreciated.