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Weird FCP render issue on Edit to Tape..
Hey everyone,
I just finished an hour show in FCP 5.1.2 in 1080i DVCPRO HD format. There are a ton of comps and layered graphics in the animation codec in the project so naturally it’s taking a long time to render all these out on the timeline.
The thing that I don’t understand – and maybe some of you are familiar with what FCP is doing under the hood here in this situation – is that when the timeline is entirely rendered out from beginning to end and I go to “Edit to Tape” to master onto tape, FCP wants to render video and from the calculation it’s giving me… 7-8 hours, I have to imagine it’s rendering the video all over again. Does anyone know why Final Cut wants to render the video all over again if everything is currently rendered whereas if I just wanted to crash record it would play from beginning to end with no hiccups? Our deadlines are tight and this could be a disasterous problem if I don’t figure it out soon.
The weird thing about this problem is that in another edit bay, an editor working on a different episode with the same exact situation (DVCPRO HD project, lots of animation graphics already pre rendered in final cut) was not having the same problem… it edited to tape almost instantly. My work around, which seems silly, was to render out an hour movie from the timeline using Export to Quicktime, and then to bring it in to a new project and Edit to Tape that way. It took about an hour or so to render and edited to tape instantly – a far cry from FCP originally wanting to render all day.
Does anyone have any insight on what’s going on and why on a different computer with near identical specs is not having the same problem I’m having? I’d appreciate it much. Thanks!
-P. Escandon
Editor / Motion Graphics Artist
Outdoor Channel