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Vegas Pro 11 build 521 Crashes Constantly
Anatoliy Samoylenko replied 12 years, 4 months ago 20 Members · 51 Replies
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Monte Krause
February 9, 2012 at 8:00 pmPremiere has a longer history. It’s better because of that – more powerful,stable, with pretty good support, and a rich knowledge base because of its many users. That is why I don’t expect Vegas to be as well-groomed as Premiere. It just hasn’t been around as long.
Is Hyundai better than Toyota? Yes and no – just like Vegas vs. Premiere.
I own both applications because there are certain features of Vegas that are really clever and features Sony beat Adobe to the punch on – like layer blends, MP4 import/export/support for, and recognizing MOD video files.
But, the consistent string of annoying bugs – especially throughout all the 64-bit versions – render it [for me] to still play 2nd fiddle to Premiere – impractical to use exclusively.
~Monte
Monte Krause
Dallas, TX -
Monte Krause
February 9, 2012 at 8:10 pm…what a drag it is to have to handicap your PC after being “duped” as you put it, by an under-performing, main selling point of Vegas 11 – GPU rendering, that is.
I’m a rebel. I won’t do it. I won’t ever surrender to …(I surrendered my $$ already)… Sh*t!!!
Never mind.
Monte Krause
Dallas, TX -
Monte Krause
February 9, 2012 at 8:14 pm[mark edwards] “I am having exactly the same issue with Vegas Pro 11. I am attempting to render projects out and I am experiencing consistent – 100% repeatable crashes.
Seriously – we need to get some visibility and some customer numbers behind this issue.
Simply. I am sick to death of paying for “professional” software and then finding it has been coded by amateurs who cannot understand the concept of “exception handling”. For too long have customers been made to endure substandard product simply becuase it is software. If this was a hammer, we’d take it right back to the shop.
I would very much like for Sony Creative Software support to assist with troubleshooting this issue and maybe provide some debugging or analysis scripts, but no response from support at all.
Mark”
Mark,
W E L L — S A I D. My sentiments exactly. ~MonteMonte Krause
Dallas, TX -
Monte Krause
February 9, 2012 at 8:20 pm[Stephen Mann] “Sigh… And people wonder why I refuse to help others fix their PC.”
My PC is not broken.
My point is, I don’t work for Sony Software.
I’ve already isolated the problem.
Vegas 11 (build 521) seems to be the problem.Do you want me to fix your PC?
Anyone?Monte Krause
Dallas, TX -
Monte Krause
February 9, 2012 at 8:26 pm[Lance Bachelder] “Well 1st off he’s using a 550 which isn’t enough horsepower for CUDA with Premiere and may not be enough for heaving lifting in Vegas either, The GTX 570 is min. requirement for Mercury Engine which is a HUGE leap over his 550 in price and power.
Lance Bachelder
Writer, Editor, Director
Irvine, California”Well, if Vegas says my GTX550 Ti’s CUDA is happening and you say it isn’t. I would say that’s just another bug on the windshield.
Don’t you think.I got the okay with a 460GTX superclocked, as well – with less onboard DDR5. ~Monte
Monte Krause
Dallas, TX -
Lance Bachelder
February 9, 2012 at 8:29 pmYeah we’re on version 11 – isn’t the app supposed to get better not worse? Some of my favorite features are moved or gone and the program is more unstable than it’s ever been! What’s going on Sony?
Lance Bachelder
Writer, Editor, Director
Irvine, California -
Monte Krause
February 9, 2012 at 8:37 pm[Lance Bachelder] “What codec is footage and what format are you rendering to?
Lance Bachelder
Writer, Editor, Director
Irvine, California”…Me?
I’m working on a silly 720p, 29.97fps, music video from MP4 clips exported to TIFF image sequences, batch processed with an Action I designed – a real witches brew of filters and image modifiers – in Photoshop. I import the sequence back into Vegas as part of a new project, and carry on from there adding titles and eventually spitting out an MP4 of the highest quality possible. Then I hand that over to Vimeo or YouTube to be crushed into a streaming video.
That about covers it.
~MonteMonte Krause
Dallas, TX -
Bill Church
February 9, 2012 at 8:58 pmIn my experience, updating both SVP11 and New Blue to the latest builds, along with installing the newest nVidia beta drivers did dramatically improve performance on both my new Asus laptop and main editing platforms. Both run Win7 and I7 processors (four and six-core), and both have a fair amount of RAM (8 and 24GB). And, while still far from perfect, I don’t experience anywhere near as many crashes now. And, I can pretty seamlessly move projects from one platform to another, as needed. Fortunately, the newest software upgrades also certified the notebook’s nVidia GeForce GT555M display adaptor, which previously would not work at all, and guaranteed crashes – with or without the GPU selected in SVP prefs. The nVidia GeForce GTX560 on the PC is probably marginal, but is working fine, so far. The crashes I experience now seem to be directly related to the heavy lifting I place on the system, vis-a-vis, complex SVP 11 projects with tracksheets employing nested comps, composited tracks, and lots of New Blue Titler clips. My point is that I believe both Sony and New Blue are trying to address all the legitimate stability and compaibility issues, but there are so many other hardware variables out there that it is an uphill battle, and simply not a one-size-fits-all scenario. As has been pointed out, while the software is still far from perfected, and may never be, your hardware environment DIRECTLY affects your Vegas experience – the better the hardware, the better the performance. Just my humble opinion. Over the years, I’ve used many other NLE’s – both dedicated hardware (think AVID) and software-based, and I love SVP, even with it’s faults, so I will be sticking with it for the forseeable future.
Bill Church
Briarwood Productions LLC -
Lance Bachelder
February 9, 2012 at 11:35 pmNot saying its the problem at all. Actually your 460 may have more horsepower than your 550. But adobe wants 470 or 570 GTX as a minimum even though most of the latest bVidia cards have CUDA, the higher the model # the better. It’s the last 2 digits that matter 80 to 90 being best. And pricey of course.
Lance Bachelder
Writer, Editor, Director
Irvine, California -
Lance Bachelder
February 9, 2012 at 11:41 pmThis could be a BIG issue – Vegas never liked .tiffs too much. For image sequences try using .png’s next time. But image seq. in general are huge and a problem for most NLE’s – hope you have a really fast RAID.
There are many high quality video codecs out there – I might try uprezzing to Sony XDCAM 422 1080p next time – Vegas does really well with XDCM and Sony .mxf’s
You can also put your image sequences in a fresh 1080p project and then export them as XDCAM 422 50Mbps files for editing – works great! You can set up a XDCAM 422 preset and then use scripting to batch export all your image seq/ from one timeline to the folder of your choice. Those should uprez fine right inside Vegas.
Lance Bachelder
Writer, Editor, Director
Irvine, California
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