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Texture around edges of object stretched
I’m a newbie at C4d. I’ve taken an object and exploded it using “exposion fx” I have a stone texture applied to the object. On the edges of the object that’s been shattered, the texture is stretched very long and skinny, but the front and back is fine. I’m using UVW Mapping. I’ve also tried cubic mapping. It looks great until the pieces move but the texture doesn’t. I’ve tried applying a “stick texture” tag, but that give similar results to the UVW mapping. I’ve searched posts but have had no luck finding a solution
TVSMac G5 2×2.8 GHz Quad-Core Intel Xeon
OS Version 10.5.5
Final Cut Pro Studio 2
After Effects 6.5
Photoshop CS3
Sony EX-1
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