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smoothing music sync
I’ve created a simple 3d animating layer that I’m trying to sync to a beat in some music as per one of Mr. Ebberts’ very useful tutorials. The syncing utilizes layer markers and a “hit” variable added to the Time Remap field to line up the markers from my animation timeline and my music timeline. My problem is the cycle exactness. I’ve placed the marker on my animation at the midpoint so that when the music timeline’s “nearest marker” changes at the halfway point between two markers, the animation cycle is also halfway. The music I’m using to sync with is not perfect (it’s a piano recording) so when the beat gets off a tiny bit and the half-way point is not the same number of frames as before some of the animation gets skipped. Is there any way to speed up/slow down the animation to match?
I’m just catching onto actionscripting and can’t quite wrap my brain around this one.
Any help would be appreciated.
-slim