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Activity Forums Adobe After Effects Shatter, then morph to particles?! Help!!

  • Shatter, then morph to particles?! Help!!

    Posted by Shirak Agresta on April 9, 2005 at 9:47 pm

    Hey all,
    Here’s what I’m looking to do. I want to shatter something & then morph the pieces into some kind of particles or other images. For example, when the pieces shatter, they turn into birds flying away, or something like that. Is that possible in AE? If so, how would I go about doing it? If not, what might be a better solution? Any help would be much appreciated!

    Thanks,
    Shirak

    Julius Caesar and the Roman Empire couldn’t conquer the blue sky.

    Roland R. kahlenberg
    replied 19 years, 11 months ago
    4 Members · 4 Replies
  • 4 Replies
  • Drummerboy1864

    April 10, 2005 at 12:31 am

    yea lol i was actually woundering the same thing… birds and all. i pretty sure theres gotta be some way to do it.

  • Hans Van vliet

    April 10, 2005 at 1:20 am

    Hey, I’m pretty sure you can use a mask/matte to control the particle engine. So what I would suggest doing is do the shatter turn that into a mask/matte. Do up your bird particle, use the shatter animation as a mask/matte to drive the particle engine and then you’ll have to create a transition to best suit. I’m not sure if you can then control the particles after that but I am assuming you can, once they have a place you could apply a force and they should move how you want .. Make sure it’s high contrast on the mask too, because the particle engine just uses white for large birds and when it goes grey it shrinks them in size and so on .. but it might be nice to blur the mask/matte so you get a bit of depth in the birds .. anyways, Havn’t tested so that’s just off the top of my head, let me know how it works out ..

    ..::hunz..

  • Shirak Agresta

    April 10, 2005 at 7:13 am

    Thanks, I’ll give it a try and let you know how it goes. It’ll probably be a few days, though!

    Julius Caesar and the Roman Empire couldn’t conquer the blue sky.

  • Roland R. kahlenberg

    April 10, 2005 at 7:24 pm

    Try to instances of Shatter and do a dissolve between the two.
    IMploding (particles exploding away from ther camera) the particles so that the dissolve isn’t too obvious may be a good idea. A dose of Motion/Radial Blur may also add a nice touch.

    HTH
    Roland Kahlenberg

    broadcastGEMs.com – the leader in customizable royalty-free animated backdrops

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