-
pushing many objects with expressions
I have a bulldozer that needs to push a bunch of different objects to the right side of the screen. I think if I can set up an expression like:
if _x.object1 > the _x of bulldozer layer do nothing
but if _x.object 1 <= _x of bulldozer then _x.object = x of bulldozer but I'm not sure how to format this or what else I need to do to get it working properly. Can you help me with this? I have about 100 objects to push 🙂 so it's a bit laborious to keyframe. Thanks, Seth Taylor