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Activity Forums Apple Final Cut Pro Legacy Preserving Superwhites, 100-108 range

  • Preserving Superwhites, 100-108 range

    Posted by Charles Taylor on November 10, 2008 at 8:30 pm

    I’m exporting DVCPro HD 1080p24 originated on an HDX-900.

    How in the heck can I get the footage out at UC-10bit for VFX without clipping superwhites?

    I’ve heard of the opacity change trick, but that seems so stupid.

    Any ideas? I’m sure people deal with this all the time.

    Bjørn Holmgren replied 17 years, 6 months ago 6 Members · 12 Replies
  • 12 Replies
  • Richard Sanchez

    November 10, 2008 at 8:35 pm

    Under your Sequence Settings, go to the “Video Processing” Tab and change the “Process Maximum White” pulldown from White to Super White. You’ll also want to set it to Render as 10-bit in the same window.

    Richard Sanchez
    North Hollywood, CA

    “We are the facilitators of our own creative evolution.” – Bill Hicks

  • Charles Taylor

    November 10, 2008 at 8:53 pm

    No dice… Sorry.

  • Arnie Schlissel

    November 10, 2008 at 11:39 pm

    Charles, how are you exporting? I find that when I export footage from FCP in its native format with out recompressing it, all of it’s original information is maintained.

    you should be exporting by using File:Export:Quicktime Movie, not File:Export:Using Quicktime Conversion.

    Arnie
    Post production is not an afterthought!
    https://www.arniepix.com/

  • Charles Taylor

    November 10, 2008 at 11:51 pm

    Yes, that’s true. I was hoping that there’s a way to preserve super whites through my whole pipeline, but that doesn’t seem to be the case. What I’ve got is an edited sequence in FCP – I was hoping that I could pick out the VFX shots, export them with no handles (edit is locked), do VFX, bring them back into FCP, then do the color work in Color.

    So, I was hoping to export the clips as UC 10bit to maintain everything intact through the whole pipeline (I prefer doing 10 bit even when I started with 8 bit, so that the CC goes a little smoother).

    What I’m doing now is doing the CC (because Color can seemingly export UC 10bit footage with superwhites), sending back to FCP and going to VFX (because at this point, it doesn’t matter so much about superwhites as they’re going to be clipped off for broadcast).

    If Apple doesn’t fix QT and FCP, I think I’m going to lose it.

  • Chris Borjis

    November 11, 2008 at 1:14 am

    [Charles Taylor] “If Apple doesn’t fix QT and FCP, I think I’m going to lose it.”

    I’ll start building that padded room for you. 😉

  • Jeremy Garchow

    November 11, 2008 at 3:57 am

    [Charles Taylor] “I was hoping that there’s a way to preserve super whites through my whole pipeline,”

    Well, tell us about your pipeline. You export out of FCP with ‘cuurent settings’ and not Qt conversion, correct?

    Then where do you take it to to convert to 10bit? What VFX program?

    Then you being back in to FCP and then is your footage clipped or is it clipped after Color?

    Please give way more info about where exactly your footage is getting truncated.

    Jeremy

  • Charles Taylor

    November 11, 2008 at 5:02 am

    This is what I’ve tried:

    Export QT Movie – to UC 10bit.
    Result: Truncated

    Export QT Movie – Current Settings
    Import to Shake, Render to TIFF
    Import to FCP
    Result: Truncated

    Export QT Movie – Current Settings
    Import to AE
    Export UC 10bit from AE
    Import to FCP
    Result: Truncated

    What I’m doing now:

    Send to Color
    Do CC in float
    Render to 10bit UC
    Import to Shake (It will truncate at this point, but that’s fine, because the CC is done)
    Do VFX
    Export from Shake
    Import to FCP
    Go out to tape, DVD, etc.

    Any other things to try? I’m thinking that when it goes through Shake, it’s going to be truncated no matter what. Urk.

  • Bjørn Holmgren

    November 11, 2008 at 4:14 pm

    What you’re experiencing is the conversion from Y’u’v’ to RGB in QuickTime. The standard codecs have no options for level mapping, so your superwhites will get clipped when you import to Shake.
    You could try the SheerVideo codec from Bitjazz, it has options for how the mapping should be done.
    I just hope you still have a G5 for Shake, as 10 bit is currently broken in Shake on Intel.

  • Charles Taylor

    November 11, 2008 at 5:04 pm

    I thought it was just 10bit out from Shake that was broken on Intel, is it import as well? I seem to recall coming out of Shake as 16bit TIFF, then rendering back to QT in AE.

    (I get the feeling I’m making this complicated, but I can’t quite justify replacing Shake until it finally dies completely).

  • Bjørn Holmgren

    November 12, 2008 at 8:28 pm

    At first it was only output, you could fix it with a Bytes node set to 8 before output. But now input is also broken.
    This image shows a PAL 10 bit colorbar:

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