Activity › Forums › Creative Community Conversations › Prem vs FCPX – Panels
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Simon Ubsdell
March 8, 2017 at 12:43 pm -
Tony West
March 8, 2017 at 2:51 pm[Simon Ubsdell] “I’d say there’s nothing in it, although arguably there is slightly more cruft hanging around the FCP X interface than in Premiere’s.”
You have to have that “patch panel” in Pr That’s the “cruft” I don’t need.
Take a picture with the title tool open in pr and titles in X
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Bill Davis
March 8, 2017 at 4:34 pm[Scott Witthaus] “It might be, but at the end of the day, no matter how I customize Premiere, FXPX (for me) is the superior creative editorial tool (see Jeff’s post below) It just is (for me). So I can try to make Premiere look like X, but it still is the inferior creative tool when compared to FCPX (and before anyone flames this comment, I mean for me, my workflow and my clients. Not trying to impress this opinion on anyone else). Simply my choice.”
Theres another HUGE factor in play here.
To the best of my knowledge, there was never a MASSIVE mis-impression that Adobe Premiere Pro was a TERRIBLE NLE and that Adobe had “ruined” editing by creating it.
Without being objectively BETTER than it’s competition – I’d argue that X would have had ABSOLUTELY no chance of regaining it’s market share after it’s woefully misunderstood early days.
The runner that starts even may be just having a better day if they win.
The one forced to start BEHIND the line – has to run smoother and faster just to catch up.
If there is any type of utility parity now – that becomes prima facia evidence that X has objectively gone much farther, much faster.
FWIW.
Creator of XinTwo – https://www.xintwo.com
The shortest path to FCP X mastery. -
Simon Ubsdell
March 8, 2017 at 4:45 pm[Bill Davis] “there was never a MASSIVE mis-impression that Adobe Premiere Pro was a TERRIBLE NLE”
I’m just not sure that’s true at all.
In common with many editors I know, at the time of FCP X’s original launch, I was very much under the impression that Premiere was a toy that was simply not worth my time in investigating.
Perhaps it was, perhaps it wasn’t. But the fact remains that Premiere was starting from a very low point five or six years ago in terms of perception and Adobe have made up huge amounts of ground since then.
Whether Adobe have made as much progress as Apple in that time is not for me to say.
I will say that I was much more inclined to give serious consideration to FCP X when it launched than to waste any effort on getting to know Premiere.
Simon Ubsdell
tokyo productions
hawaiki -
Oliver Peters
March 8, 2017 at 4:45 pm[Bill Davis] “To the best of my knowledge, there was never a MASSIVE mis-impression that Adobe Premiere Pro was a TERRIBLE NLE”
I think that’s historically incorrect. Up until CS6, most folks needing a “pro” NLE would have said otherwise. Why do you think Adobe managers like Al Mooney said that Premiere wasn’t bad anymore (or something to that effect) at the time?
[Bill Davis] “Without being objectively BETTER than it’s competition – I’d argue that X would have had ABSOLUTELY no chance of regaining it’s market share after it’s woefully misunderstood early days. “
I would offer a different POV. FCPX, in fact, did not gain back the full marketshare of FCP “legacy” users. It certainly gained new users, which positions it well today. However, of the FCP “legacy” users up to the FCPX launch, those were split up among: 1) stay with FCP7, 2) move to FCPX, 3) move to Premiere, or 4) move to Avid.
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
Bill Davis
March 8, 2017 at 4:51 pm[Walter Soyka] “Why on earth would someone want a web browser in their NLE? SNIP you can be a web developer, like Frame.io or Vimeo, focus on your main development efforts, and just learn a couple of relatively easy hooks into the host app (like Premiere).
This is a very, very natural way to integrate a web-based service into a desktop-based product.”
The skeptic in me immediately thinks….
Goal 1: Make it infinitely easier for the Company and it’s partners to SELL add-ons to a locked-in installed base!
Is it a “feature” if it’s primary purpose is less to empower the user with new capabilities, but rather to reduce friction between developers and the customers wallet?
Nothing wrong with commerce. I’m all for it!
But theres no need to cloak it in the mantle of “user benefits.”
In-app purchases – in any form – are incremental revenue drivers – NOT “customer benefits.”
That’s all.
; )
Creator of XinTwo – https://www.xintwo.com
The shortest path to FCP X mastery. -
Walter Soyka
March 8, 2017 at 4:56 pm[Bill Davis] “Is it a “feature” if it’s primary purpose is less to empower the user with new capabilities, but rather to reduce friction between developers and the customers wallet? Nothing wrong with commerce. I’m all for it! But theres no need to cloak it in the mantle of “user benefits.” In-app purchases – in any form – are incremental revenue drivers – NOT “customer benefits.””
That strikes me as an incredibly dark view. Why on earth would anyone buy an add-on if they didn’t find real value or tangible benefit in it?
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Robin S. kurz
March 8, 2017 at 5:00 pm[Oliver Peters] “FCPX, in fact, did not gain back the full marketshare of FCP “legacy” users.”
True. It has surpassed it a long time ago. But then that market is an entirely different one today anyway, therefore a completely futile and meaningless comparison from the get go.
No, can’t name numbers nor source, but it is in fact true. Whether it clashes with anyone’s world view or not, disbelief doesn’t change anything, sorry. Of course there are those that would brush the vast majority of those users/that market off as not anywhere near the “super-L.A.-pro” level that can be considered relevant for their so distinguished little club, but that’s beside the point. ????
– RK
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Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
Bill Davis
March 8, 2017 at 5:00 pm[Simon Ubsdell] “I’m just not sure that’s true at all.
In common with many editors I know, at the time of FCP X’s original launch, I was very much under the impression that Premiere was a toy that was simply not worth my time in investigating. “
Maybe I’m super sensitive to this because I had so much vitriol thrown at me in the early days of THIS forum for even TRYING to defend the concepts behind X.
And yes, Premiere was disrespected at the time as well.
But it’s also pretty hard to dismiss the fact that large swaths of people moved to Premiere Pro looking for FCP 8 than did looking for ANYTHING uniquely Premiere-like.
After all, even with Premiere/After Effects linkage – WAY more people adopted FCP 7 than Premiere Pro at the time. So it’s hard to argue that even THAT was a singular enough feature to have caused them to look for Premiere to replace Legacy.
FWIW.
Creator of XinTwo – https://www.xintwo.com
The shortest path to FCP X mastery. -
Oliver Peters
March 8, 2017 at 5:10 pm[Robin S. Kurz] “[Oliver Peters] “FCPX, in fact, did not gain back the full marketshare of FCP “legacy” users.”
True. It has surpassed it a long time ago. But then that market is an entirely different one today anyway, therefore a completely futile and meaningless comparison from the get go.”
Bill made the comparison, not me. And I said the same thing as you, in the post I made.
“It certainly gained new users, which positions it well today.”
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com
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