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Onion-Skinning in AE – possible solution
This topic/question has come up several times in this group, but the response always seems to be “just do it in another program” or “buy the Paint & Stick plug-in for $100.” However, for those of us who think we should be able to do this within AE, I think I may have solved the problem, provided someone can help me get around one annoying issue.
Here’s the original problem: When you paint on a video layer using the Single Frame duration for the brush then go to the next frame, you can’t see your previous lines, which makes it tough to do frame-by-frame animation, which is where onion-skinning would come in handy (being able to see a light preview of the previous frame).
But while messing around recently, I realized if you add the Echo effect to the layer that you’ve been painting on, then DRAG THE EFFECT BELOW THE PAINT EFFECT (important) and use these settings:
Echo Time: -0.033
Number Of Echoes: 1
Starting Intensity: 0.40
Echo Operator: BlendIf you then scrub through the timeline… Voila! Onion-skinning! Right? Well, yes and no. You can now see an onion-skin of your previously painted frames… HOWEVER: If you try to paint on the frame again, After Effects creates a NEW Paint effect and calls it Paint 2, and the Echo no longer works since the new Paint effect is now BELOW the Echo effect.
I don’t understand why the heck After Effects doesn’t just look to see if there’s already a Paint effect effect on the layer, then simply continue painting on it (which is the way it seems things usually work in AE).
So my question is this: Is there a way to force AE to use the Paint effect that’s already on the layer after you move the Echo effect below it??