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Activity Forums DaVinci Resolve Node connection too picky?

  • Vladimir Kucherov

    July 28, 2011 at 10:01 pm

    Hmmm well the only thing that seams easier to understand about that screenshot is the layers are named.

    I can see some use in copying single elements but again, nodes seem flexible to me in this regard. You can simply do less things per node and have more of them organized in some logical way.

  • Jake Blackstone

    July 29, 2011 at 5:07 am

    No, you’re still not understanding it. You can see which layers are used (they are highlighted) and what they do. All you do is click on any layer, it will open up and inside you’ll see, again, highlighted controls, that were used. ONE CLICK! Lets count how many clicks will take you to achieve the same result on Resolve.
    1. Double click on the node.
    2. Inspect you primary tab.
    3. Inspect, qualifiers tab.
    4. Inspect windows tab.
    5. Inspect curves tab.
    6 inspect HUE vs Hue
    7 inspect HUE vs Sat
    8. inspect HUE vs Lum
    And now with color wheels, it’s one more window to inspect.
    I’m sure I’m forgetting some windows…
    You must be getting the idea by now, right?
    And let’s don’t forget OFX Sapphire plugins, Clarity NR in addition to regular NR, Sharpen, Regrain, Aperture correction, cadence repair, intelligent stabilization, optical flow type retiming, antialiasing filter for DSLR and the list goes on and on. How many more windows would you need to inspect in Resolve, if these tools became available in Resolve at some point?:-)

  • Peace Villow

    July 29, 2011 at 9:11 am

    Best,
    Peace Villow

  • Jake Blackstone

    July 30, 2011 at 12:19 am

    Willow.
    Unfortunately your grasp of the subject discussed is not quite there, so I think, that you need to sit this one out. Even you should know, that If you don’t perform a dynamic transition, than the display you’d shown is meaningless for the purpose, that you’d assigned to this example.
    Sorry…
    Back at subject at hand, the dynamic display is another example of waste of a real estate. If you working on a node 3, there is no need to see the dynamic on the node 6. When selecting a node, only that node’s dynamic should be seen. In a way, that is how it is done in the tracker, underneath the picture. The dynamic display should be done the same way, simple and without wasting precious desktop real estate. Why the difference between the tracker and nodes? They all dynamic transitions…

  • Vladimir Kucherov

    July 30, 2011 at 1:55 am

    To be fair I can see whether I have a power window or a key on a node right away based on the thumbnail. And as I said before, with curves, the tabs are a bit messy right now, if you don’t have the discipline to organize yourself in some sort of way.

    I don’t think it’s the nodes that are the problem but the tabs – clicking a node or clicking a layer is pretty much the same thing (esp if nodes can be labeled) but checking tabs is the problem. Right now every new feature in Resolve gets a new tab, and at some point it’s going to become impractical.

    IF (and this is an if) Resolve will want to grow their effects capabilities to compete more directly with some of the other all in one packages out there they will have to have some sort of more dynamic control area that can be customized.

  • Jake Blackstone

    July 30, 2011 at 3:05 am

    As I said, right now the dynamic control timeline is a waste of a real state. You do not need to see other nodes dynamic settings, other than the one you’re working on. Selecting another node should switch to those marks as well. Something like dynamic marks in the tracker window is sufficient.
    And while we’re at it, all HUE tabs should be reduced to just one window, with a switch for Hue vs Hue, Hue vs Sat and Hue vs Lum. That is how it’s done in all other apps, like Baselight, Lustre and Nucoda. And there is no need to have hue display on the bottom of the tab. It should be the part of the display itself, with control points for 6 vectors. This way, if you want to adjust hue of Red, you just grub that control point, no need to guess where it is, based on the display on the bottom.

  • Peace Villow

    July 30, 2011 at 5:03 am

    [jake blackstone] “Willow.”

    It is Villow.. using capital V

    [jake blackstone] “Unfortunately your grasp of the subject discussed is not quite there, so I think, that you need to sit this one out. Even you should know, that If you don’t perform a dynamic transition, than the display you’d shown is meaningless for the purpose, that you’d assigned to this example.”

    You should take a closer look at the left side of the dynamic timeline. Over there you should see all the nodes (labeled as corrector), inside the corrector you can see the tools (not all) on that particular node.

    What you really want to ask to DaVinci guys is to make that list more powerfull or usefull for you. Maybe you can ask DaVinci guys to make that list auto-update whenever you use some tools or feature in a node. So when you use only NR in an X node, inside the X Corrector list it should only appear NR tool, so now everybody can see what you did inside the X node.

    Maybe you can ask DaVinci guys to add copy and paste function so you can copy some particular tools to another node. Or whatever idea that you want. Just because it is inside the dynamic timeline it doesn’t mean you can’t use it for another function.

    Best,
    Peace Villow

  • Peace Villow

    July 30, 2011 at 6:31 am

    [jake blackstone] “And while we’re at it, all HUE tabs should be reduced to just one window, with a switch for Hue vs Hue, Hue vs Sat and Hue vs Lum. That is how it’s done in all other apps, like Baselight, Lustre and Nucoda. And there is no need to have hue display on the bottom of the tab. It should be the part of the display itself, with control points for 6 vectors. This way, if you want to adjust hue of Red, you just grub that control point, no need to guess where it is, based on the display on the bottom.”

    There’s a reason why Blackboard, Precision panel and Lustre panel have wacom tablet + pen built-in on their control panel. Changing Resolve’s GUI to be more like baselight/lustre/nucoda, in my humble opinion, is a BIG mistake because the way DaVinci’s control panel works is totally different.

    If you want to adjust the red hue why you need to guess where the red color is? You only need to push two buttons on the panel.

    Speaking of DaVinci’s control panel, the menu layout on the LCD is changing dynamically when we select different nodes and the GUI also changing when we select some tools directly from the panel. So let say you do a primary balance in the first node and secondary in the second node, when you switch between 1st and 2nd node, the menu layout also switch between primary mode and Qualifier mode. But some tools never appears on the menu layout until we select it from the soft pots manually.
    I don’t know about you guys over here, but it’s more than enough information for me to know what I’ve done in that node.

    But that’s just me, I’m not a colorist. Maybe a real colorist who doesn’t have the panel will need more than that. But I also never saw someone work on baselight/lustre/nucoda without their panel before.

    Best,
    Peace Villow

  • Jack Jones

    July 30, 2011 at 3:32 pm

    Adam Inglis doesn’t use panels (IMDb him).

    I don’t think nodes or layers make a difference. I grade with Film Master, Baselight and DaVinci (all with panels) and I just work in different ways with all of them. You have to think in a different way and that is all 🙂

    Jack Jones
    Freelance Colourist

  • Jake Blackstone

    July 31, 2011 at 2:48 am

    Thinking different takes you so far. It still doesn’t answer this operational dilemma, among many, many other operational dilemmas:
    https://forums.creativecow.net/readpost/277/8531

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