Activity › Forums › Adobe Premiere Pro › my lower 3rds look like crap
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my lower 3rds look like crap
Posted by Heidi Perkins on May 23, 2013 at 10:43 pmI made my lower 3rds in aftereffects, made them in photoshop, and made them with title tool in Premeier, and they all look muddy. They look clear on their own, but when I place them in the timeline they look like there is a milky blur on them. Am I missing a setting of some sort?
This show is standard DV. My lower 3rds on my HD programs look nice and sharp. I’m not doing anything different.
I forgot to mention they look equally bad in the output
~Heidi~
Chris Tompkins replied 12 years, 11 months ago 7 Members · 12 Replies -
12 Replies
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Ann Bens
May 23, 2013 at 11:09 pmDid you set the paused resolution to full?
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Adobe Certified Expert Premiere Pro CS6
Adobe Community Professional -
Heidi Perkins
May 23, 2013 at 11:36 pmBoth the paused and playback resolution is FULL
I forgot to mention that they all look equally bad in the output which is Apple Pro Res 422 -
Joseph W. bourke
May 24, 2013 at 1:23 amAre you by any chance creating them at 72dpi, which was the standard for SD broadcast? Anything over SD, I always do my Photoshop work at 150dpi, just for a bit of overkill. That might be your problem.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Ryan Holmes
May 24, 2013 at 2:11 am[Joseph W. Bourke] “Are you by any chance creating them at 72dpi…I always do my Photoshop work at 150dpi, just for a bit of overkill.”
DPI has absolutely no impact on computer resolution or clarity in the terms you’re talking about. DPI only matters to paper, not to screens.
DPI really only matters when printing images or in relation to scanning an image into the computer in order to affect its overall physical resolution. If you need to pan and scan a photo you have to scan it at a high enough dpi in order to derive the necessary physical resolution so that you aren’t zooming in past 100%. In a very crude sense, screens only know physical resolution (1920×1080, 1280×720, 1024×768, 720×480, etc.). GPU’s and computer screens don’t really care about any dpi.
I think the “dpi matters” is an old myth picked up by us video people from those in desktop publishing world. This website gets a bit repetitive (and was probably designed at the dawn of the internet), but it makes the point simply and clearly, in my opinion.
https://www.scantips.com/no72dpi.html
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
Heidi Perkins
May 24, 2013 at 3:16 amI’m not sure about the dpi, but I’m checking the max bit rate depth
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Heidi Perkins
May 24, 2013 at 3:18 amYou are right about dpi and text, but I have found that if you are moving on a photo the higher the dpi or res is better.
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Ryan Holmes
May 24, 2013 at 3:29 am[Heidi Perkins] “I have found that if you are moving on a photo the higher the dpi or res is better.”
Yes. That is where dpi matters because the higher the dpi the more physical resolution you have to zoom into the picture.
Per your original question, though about fuzzy text….can you post some screen shots of what you’re seeing? Maybe a shot in Premiere and a shot from the exported file?
[Heidi Perkins] “This show is standard DV.”
So what resolution are you building your graphics in? What codec are you using for your files? Are you viewing the playback on a computer monitor or a broadcast monitor? Don’t forget DV is lower field first, so you’re looking at an interlaced image being played back on a progressive scan computer monitor. For accurate results you’ll need to look at a broadcast monitor that properly handles interlacing.
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
David Baud
May 24, 2013 at 4:40 amI believe they are some confusion here… a still picture is defined by its width and height. In the printing world the third parameter, the resolution, is the number of dots per inch (dpi). Higher is that number (300dpi, 1600dpi, etc…) better will be the resolution on paper (if the printer can resolve that number).
Now when working on a computer screen, the resolution parameter is always consider the same for every screen (72ppi or pixels-per-inch, or the equivalent of 72 dpi). Before, when working with a video application if you had any other resolution numbers, the application might crash or take some time to process that picture with some unexpected result. Today I believe some modern applications ignore that number all together. Still as a routine I always convert the pictures intended for processing in a video application to a resolution of 72ppi.
Let say I have a JPEG file with the following size:
width: 2500 pixels
height: 1937 pixels
resolution: 350 dpiin Photoshop, I go to Image Size and modify the parameter in that order:
resolution: 72 dpi
width: 2500 pixels
height: 1937 pixelsand save that new still picture. On screen it will appear that nothing has changed. Now I can work with it in After Effects or Premiere without fear 🙂
To summarize, in the video world, if you want to change the size of your still picture, modify the width and the height and keep the resolution at 72dpi.
I hope this help,
David Baud
Post & VFX
KOSMOS PRODUCTIONS
Denver – Paris
http://www.kosmos-productions.com -
Ann Bens
May 24, 2013 at 9:31 amThis might help;
https://library.creativecow.net/articles/hodgetts_philip/titles.phpDPI has no meaning in video.
All that counts is the width and height of the image.———————————————–
Adobe Certified Expert Premiere Pro CS6
Adobe Community Professional -
Kris Merkel
May 24, 2013 at 1:19 pmAs per the common opinion, DPI does not matter for your lower thirds. Some screen shots would be nice so we can all see the problem.
Some questions: What colors are you using in your L3’s, what resolution is your sequence and what resolution are your GFX?
Puzzling because my initial thoughts werte the same as Ann’s that your paused resolution was sert lower but as that is not the case… and your video looks sharp.
When you use the title tool your text should be crisp, if you create the L3 in AE and render out using the animation codec your GFX should be crisp ect. You could possibly put and anti aliasing filter on the text to see if that helps but my guess is that there is a mismatch and resize going on with the gfx files. The text from the title tool not looking good is baffling.
Possibly share your workflow with us as well
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Kris Merkel
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