Activity › Forums › Creative Community Conversations › Murch and NLEs from IBC
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Robin S. kurz
October 18, 2015 at 9:29 am[Andy Field] “nearly dozen updates in the last few years is a company listening to it’s customers and offering improvements every few months that make editors more efficient. “
So how exactly couldn’t you just as well put an “Apple’s” in front of that? Only that you’d of course have to change it to “well over a dozen”. Just because they haven’t put in something that you want?
– RK
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Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
Andy Field
October 18, 2015 at 10:45 amBecause I don’t follow all of x’s upgrades and because Adobe seems to listen and watch want editors want where Apple with FCP X tells editors “our way is better, so get used to it or take a hike”. A lot of us took a hike.
Andy Field
FieldVision Productions
N. Bethesda, Maryland 20852 -
Robin S. kurz
October 18, 2015 at 10:54 am[Andy Field] “Apple with FCP X tells editors “our way is better, so get used to it or take a hike”. “
Oh yeah. I forgot. My bad. :-))))))
*facepalm*
– RK
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Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
Scott Witthaus
October 18, 2015 at 12:15 pmWhy do we care what he edits on or thinks about other NLE’s?
Just asking, because it makes not a bit of difference to me and my work.
Scott Witthaus
Senior Editor/Post Production Supervisor
1708 Inc./Editorial
Professor, VCU Brandcenter -
Bret Williams
October 18, 2015 at 12:25 pmWhat’s wrong with Premiere’s morph cut? The one in Resolve has been saving my butt lately. Really works nicely. And you can even do a morph cut in FCP X manually with a few edits and optical flow.
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Dennis Radeke
October 18, 2015 at 12:53 pm[Trevor Asquerthian] “Adobe have turned this around a bit, although they are announcing features that have been in avid for quite a while then failing to deliver on them properly (script sync & morph cut are two that spring to mind)”
With ScriptSync, we took a very different approach technology wise than Avid. The technology we licensed never matured and if no one is using it, we feel we should reset and come at it again. We do think this is an important idea and will continue to look at it. It should be of note that Nexidia makes a plugin that provides some of this functionality and also was the license partner that Avid had for their ScriptSync which is now a $1000 add-on. We also continue to have Adobe Story which is another way to create some of this functionality.
MorphCut is new by us but again a different technology built in house than what was created or licensed by Avid. In this case, I would argue that our end results are visually much better than other solutions. Give it a try and let us know what you think.
So – yes we do add some technology or features after others have blazed a trail. We do this because we’ve heard from customers that we should do this or because we believe something improves the editing experience for all editors. Honestly, all manufacturers have a bit of ‘me too’ in addition to new ideas.
For Adobe, I would point to GPU hardware acceleration, native editing, 1st 64-bit native, closed caption, embracing 4k and above workflows and probably some others as things that have blazed a trail.
Dennis – Adobe guy
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Oliver Peters
October 18, 2015 at 1:24 pm[Robin S. Kurz] “So how exactly couldn’t you just as well put an “Apple’s” in front of that? Only that you’d of course have to change it to “well over a dozen”. Just because they haven’t put in something that you want?”
I’m not sure that’s a valid comparison. Everything up to 10.0.6 was likely in the original design but not ready at the time of launch. I think you can consider that version to be the true 1.0 release of FCP X and then start counting from there.
Now look at the last release, which gave us 3D text and little else. It seems pretty obvious that the development pace for FCP X has slowed considerably compared with PProCC, which seems to be accelerating. At least until we see what the next FCP X release includes. I imagine that will be a compatibility update for 10.11 or 10.11.1. But will it include customer-request features?
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
Robin S. kurz
October 18, 2015 at 1:27 pm[Bret Williams] “And you can even do a morph cut in FCP X manually with a few edits and optical flow.”
I’m personally not a big fan of the whole thing, since from experience it really only delivers when very specific prerequisites are met, otherwise it’s in fact useless imho. Look at any and all demos and it becomes apparent before you even use it yourself why they chose the material they did. In which case I’d rather just look for/shoot decent b-roll (which I find much more appealing than a talking head anyway) and use that. In fact I noticed it being used in a broadcast interview just the other night (from whatever NLE, I don’t know) and I found it to be distracting, even if ever so subtly. It just plain looks wrong and is off-putting to me, like a badly done key.
But MotionVFX are on a plugin btw:
(after I already rolled my own long ago with Motion for someone else)
– RK
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Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
Andrew Kimery
October 18, 2015 at 6:04 pm[Scott Witthaus] “Why do we care what he edits on or thinks about other NLE’s?
Just asking, because it makes not a bit of difference to me and my work.
“Some people like discussing/learning things even if those things might not be directly related to their own work/workflow. Discussing what other people use is kinda the gist of this Debate forum don’t you think?
I assume Focus and the recent OJ doc make a difference to you and your work?
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Steve Connor
October 18, 2015 at 6:36 pm[Robin S. Kurz] “Just because they haven’t put in something that you want?”
We were ALL desperate for 3D Text, probably one of their most requested features.
Seriously, FCPX development has been very steady but in terms of adding features it’s not in the same league as PPro
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