Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Creative Community Conversations More Bricklayers and Sculptors from Oliver and Simon

  • Tony West

    June 13, 2017 at 12:14 pm

    [Tim Wilson] “If you’re “editing in the Browser” (or in Bins), you’re simply not going to be making the kind of frame-accurate and value-laden edits that I am making every single time with this method. “

    This statement is saying, if you are not editing this way you are not a Frame-accurate editor. Or, in other words your doing it wrong.

    I guess my main question with this approach is, what if after you get done cutting clips away you want a certain clip back. Say the producer or director liked a shot that he decided to cut away and wanted it back.
    How would you find that clip, since you never bothered to organize anything in the bin or browser.

    “The very first thing I did after importing the source material was to grab it all and put it on a timeline”

  • Oliver Peters

    June 13, 2017 at 12:31 pm

    [Tony West] “It’s just a tit for tat”

    That’s a really grown up way to have a discussion.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Oliver Peters

    June 13, 2017 at 1:25 pm

    Another variation to the theme:

    https://www.provideocoalition.com/art-cut-doc-editing-maya-mumma/

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Robin S. kurz

    June 13, 2017 at 2:33 pm

    [Tony West] “How would you find that clip, since you never bothered to organize anything in the bin or browser.”

    Exactly.

    Talk about a imho near-sighted “instant gratification” approach. But I guess if you never ever have to consider anyone else’s input (as in sitting over your shoulder asking questions and/or for shot XYZ) or have to share projects with anyone else, you’re sitting’ pretty and can do whatever you want. Of course if you do, I’d say you’re screwed. Unfortunately, many of us do have a lot of other input and collaboration to consider.

    And sorry to say, but even if the article wasn’t meant to be about editing software but STYLE, it clearly should make the case for this only being a viable approach to be considered with certain software, but most definitely not all.

    – RK

    ____________________________________________________
    Deutsch? Hier gibt es ein umfassendes FCP X Training für dich!

  • Robin S. kurz

    June 13, 2017 at 2:35 pm

    [Oliver Peters] “Another variation to the theme:”

    Interesting choice to point to, considering…

    “I have many, many bins, and many, many sequences where things are organized before I even start to “edit.” It makes the edit project fairly complex, but at the same time it’s where I start to find the story, and themes, and ideas: through the organization of the media itself.”

    I’d say pretty much proving everyone else’s point, yes. ???????? And is in complete contradiction to the article at hand.

    – RK

    ____________________________________________________
    Deutsch? Hier gibt es ein umfassendes FCP X Training für dich!

  • Oliver Peters

    June 13, 2017 at 2:58 pm

    [Robin S. Kurz] “I’d say pretty much proving everyone else’s point, yes. ???????? And is in complete contradiction to the article at hand.”

    Only if you choose to view the world from a very limited perspective.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Oliver Peters

    June 13, 2017 at 3:01 pm

    [Robin S. Kurz] “Unfortunately, many of us do have a lot of other input and collaboration to consider.”

    And so do the people advocating for the string-out concept. In my case, that’s just about everything I do.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Bill Davis

    June 13, 2017 at 3:43 pm

    [Oliver Peters] “Wait – you guys are trying to sell me on how great the browser organization is, but yet you are willing to mess it all up as a workaround?”

    But it’s NOT messing it up Oliver.

    Based on my observations, X works with 3 levels of clip organization – the deep machine IDs in HEX never change once any asset is created – that is veiled from the user and essentially unchangeable. That is linked to a more persistent asset database entry that needs to be carefully managed. These are the links that can go “offline” and occasionally need “re-linking so that the database understands where the asset is located if the user moves things at the Finder Level. But there’s a third level that rides on top of these others. That’s the users database expression choices. These can be re-named and re-re-named at will without any damage to any of the database structures.

    X allows you to “play” with the editor facing expressions all you like. They are just another form of user metadata that exists to help you tag, find, sort, and arrange things as you like.

    Theres nothing to “mess up” with these since they are exclusively the users own decisions. If your shop has multiple editors touching the assets, it behooves that shop to come up with standards the entire team understands,, but X itself is agnostic about this third level. Use it as you like.

    Creator of XinTwo – https://www.xintwo.com
    The shortest path to FCP X mastery.

  • Greg Janza

    June 13, 2017 at 5:00 pm

    [Bill Davis] “X allows you to “play” with the editor facing expressions all you like. “

    Most of this discussion and debate over which edit system best supports an editorial method workflow is just a debate over which process is best suited to individual needs. And I think both FCPX and Premiere have strengths that allow editors to mold that process to each editors’ liking.

    However, the idea that renaming clips would be used to better serve organizational needs and might be an efficient use of time just makes no sense. An average piece that I work on these days will have two camera media for all interviews, main camera b-roll, second cam b-roll, drone footage, osmo footage and client provided material as well. I’m looking at hundreds of clips as my raw base. To change the naming conventions of these clips as a way to better catalog and isolate types of footage or to denote good takes vs unusable stuff would be a massive waste of my time.

    Adobe Premiere 2017.1.1
    Windows 10 Pro
    Samsung SSD 850 EVO system
    Samsung SSD 850 EVO Adobe cache
    NVIDIA GeForce GTX 970
    OWC Thunderbay 12t x 2 in Raid10 configuration (thru Storage Spaces and Disk Management)

  • Oliver Peters

    June 13, 2017 at 5:17 pm

    [Bill Davis] “But it’s NOT messing it up Oliver.
    Based on my observations, X works with 3 levels of clip organization – the deep machine IDs in HEX never change once any asset is created “

    You are missing the point. Yes, the internal workings have a unique file ID, regardless of what the user labels the file inside the NLE *. However, to purposefully rename a media file using the name of another valid media file name, simply to cheat the sorting system – thus creating duplicates or flopped file names – is asking for trouble. It’s certainly possible from a technical standpoint, but something that will totally mess up your mind at some later point in time. It is extremely poor editing discipline.

    * Avid invented that, BTW. FCP “legacy” developers chose not to use that, because they were tied to QuickTime. So maybe you didn’t know that’s been how other NLEs have always worked. My apologies if you already knew that. Not trying to be pedantic, just clarifying.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

Page 7 of 17

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy