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loopOut(“offset”) As A Function?
I have animated-on-twos moon-walking character, and I need to put it into tracking camera motion, which, when match-moved, either strobes the character or the environment.
Thus, I’d like to see how it works with some inbetween-keyframes controls.
There are some dozen linear keys in every even frame number for the first second, which then is looped into 10 . What I want to achieve is to modify odd frame values, to find some sweetspot between stepped and linear tangents.
However, I can’t wrap my head around on loopOut integration into values, as it either overrides (as seen in the script example), has no looping effect if used before valueAtTime, or causes an error if used as a function value.loopOut(“offset”).f = effect("T2F")("Slider") ; dt = effect("DeltaT")("Slider") ;
if (f%2) {
valueAtTime(time+dt) ;
loopOut("offset") ;
}
else {
value ;
loopOut("offset") ;
}DeltaT slider basically is the one that should determine, how much the current frame is closer to the previous key value, probably will need to animate it too.