Activity › Forums › Creative Community Conversations › Is FCPX gaining any ground?
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Herb Sevush
January 30, 2013 at 6:49 pm[Craig Seeman] “I believe hover scrub in Adobe may have been influenced by skimming in FCPX.
I wouldn’t be surprised if some of the organizational features make into other NLEs as well such as smart collections.
I can imagine a track based version of Connected Clips as an option, making its way into other NLEs as it simplifies selections.”So we’ve got one “I believe”, one “I wouldn’t be surprised if” and one “I can imagine” – vs the fact that Apple put a 2nd viewer and persistent ranges back into X. For the moment I will stand with my claim that X is being pulled by NLE standards more than it’s pushing others to adopt it’s paradigms.
Whatever faith based system you employ to project what will happen in the future carries no more weight than that of earthquake forecasters – in other words, none.
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf -
Craig Seeman
January 30, 2013 at 6:49 pm[Walter Soyka] “So the iPhone is not the product sold to us. We are the product, sold to developers and advertisers?”
Well yes actually. Developers are attracted to iOS because they make more money. They get better ROI on their work. Advertisers want to reach people who are more likely to spend money. The latter I think actually had an impact on the use of Flash.
What the iOS user gets though is a better ecosystem. Better Apps and better Web experience. This is why “market share” is sort of a red herring. Google makes money from advertising, not Android OS (which is free). The last numbers I saw is that Google makes about as much (or maybe more) from iOS as Android.
Any individual Android (or Windows) phone may have some better features. Android in particular is very fractured (and Windows mobile OS is still small) so the best features don’t necessarily yield a good target.
iOS users are far more likely to upgrade their OS than Android. I believe a recent study showed something like 60% of iOS devices in use are on 6. Since the “Open” Android OS is actually controlled by the carriers who often are way behind in offering OS updates and often not at all for some phones, the best parts of the OS have smaller user bases. The numbers of the best hardware that use them is only a subset of total Android market.
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Craig Seeman
January 30, 2013 at 7:07 pm[Herb Sevush] “s the fact that Apple put a 2nd viewer and persistent ranges back into X. “
You can add an “I have no doubt Apple will be adding features common to some other NLEs as well.”
[Herb Sevush] “For the moment I will stand with my claim that X is being pulled by NLE standards more than it’s pushing others to adopt it’s paradigms.”
Multiple persistant I/O points is common to other NLEs?
Apple’s 2nd viewer is like others (personally I do think it was “rushed” to market by user demand).These things always go both ways. It’s the nature of the market. If Apple thought no one would pull design elements from their products they’d have zero reason for secrecy. Note that most of the features they made public were in other NLEs. They revealed only “catch-up” features for the most part.
Unless you think there’s a way to PROVE a feature came from another NLE all your’e going to get is “I believe.” In fact, given the craziness for patents including interface functions and design, if any could PROVE it, it would likely be followed by a law suit.
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Herb Sevush
January 30, 2013 at 7:19 pm[Craig Seeman] “Multiple persistant I/O points is common to other NLEs?”
Persistent I/O points are. Which is what many people were asking for.
[Craig Seeman] “Apple’s 2nd viewer is like others (personally I do think it was “rushed” to market by user demand).”
Which is exactly my point.
[Craig Seeman] “These things always go both ways.”
Also exactly my point.
The original statement by Bill, once again, was this:
Mark my words, the editing competition will be getting more and more and more like X – just as cel phones in general have gotten more and more like iPhones.
As you have just pointed out Apple put in the 2nd viewer as a response to public pressure to be more like standard NLEs. I see more of this than the other, but even if the flow is equal both ways, then Bill is still wrong.
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf -
Walter Soyka
January 30, 2013 at 7:20 pmCraig, none of this had anything to do with Bill’s point that other NLE developers will ape FCPX as other phones have aped the iPhone, nor my contention that Android is making iOS look a bit old fashioned.
You are arguing that Pr’s hover scrub was influenced by the FCPX skimmer and not by scrubbing thumbnails in Smoke or FCP Legend, nor as an independent solution to a common problem.
Would you then argue that FCPX’s real-time performance is derivative of Premiere, or maybe Liquid?
Innovation is not limited to Cupertino. Good ideas come from everywhere. Sometimes independently, sometimes via cross-pollination.
As long as the good ideas keep coming, I’m happy.
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog – What I’m thinking when my workstation’s thinking
Creative Cow Forum Host: Live & Stage Events -
Walter Soyka
January 30, 2013 at 7:29 pmCraig, none of this had anything to do with Bill’s point that other NLE developers will ape FCPX as other phones have aped the iPhone, nor my contention that Android is making iOS look a bit old fashioned.
You are arguing that Pr’s hover scrub was influenced by the FCPX skimmer and not by scrubbing thumbnails in Smoke or FCP Legend, nor as an independent solution to a common problem.
Would you then argue that FCPX’s real-time performance is derivative of Premiere, or maybe Liquid?
Innovation is not limited to Cupertino. Good ideas come from everywhere. Sometimes independently, sometimes via cross-pollination. FCPX could learn from the other NLEs, just as the other NLEs could learn from FCPX.
As long as good ideas keep coming from everyone, I’m happy.
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog – What I’m thinking when my workstation’s thinking
Creative Cow Forum Host: Live & Stage Events -
Keith Koby
January 30, 2013 at 7:31 pmI don’t have time to read the rest of this thread. We use it for broadcast materials. We will be using it increasingly more this year.
Keith Koby
Sr. Director Post-Production Engineering
iNDEMAND
Howard TV!/Movies On Demand/iNDEMAND Pay-Per-View/iNDEMAND 3D -
Chris Harlan
January 30, 2013 at 7:36 pm[Walter Soyka] “Innovation is not limited to Cupertino. Good ideas come from everywhere. Sometimes independently, sometimes via cross-pollination.
As long as the good ideas keep coming, I’m happy.
“My favorite Woody Guthrie quote, via Pete Seeger: “Aw, he just stole from me, but I steal from everybody.”
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Craig Seeman
January 30, 2013 at 7:40 pm[Herb Sevush] “As you have just pointed out Apple put in the 2nd viewer as a response to public pressure to be more like standard NLEs. I see more of this than the other, but even if the flow is equal both ways, then Bill is still wrong.”
Granted Bill may have only been talking about half the equation but I do think other NLEs will adopt some FCPX like features.
Of course I can’t “prove” it but hover scrubbing in Premiere Pro was influenced by Apple’s skimming.
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Craig Seeman
January 30, 2013 at 7:44 pm[Walter Soyka] “Would you then argue that FCPX’s real-time performance is derivative of Premiere, or maybe Liquid? “
I did mention that users of other NLEs have noted the FCPX added features that have pre-existed. Actually Apple’s history is not really “revolutionary” but often just re-imagning pre-existing features in a new way or new combination. One can say that of the iPod for example. One can even argue that the iPhone and iPad were simply “re-thinks” of elements that had pre-existed. In fact, in a lot of their products, Apple is often “late to the game” with a feature because they want it to work “their way.” That’s the same whether it’s the iPhone or FCPX.
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