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iMovie (2013) is an unreleased version of Final Cut Pro X with a consumer UI
David Lawrence replied 12 years, 10 months ago 12 Members · 67 Replies
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Simon Ubsdell
November 6, 2013 at 10:55 pm[Jeremy Garchow] “oops”
I think you mean: “facepalm. WTF!?
:)))))))”
Simon Ubsdell
http://www.tokyo-uk.com -
Jeremy Garchow
November 6, 2013 at 11:02 pm -
Charlie Austin
November 6, 2013 at 11:05 pm[Aindreas Gallagher] ”
that is the moment of original sin. That’s when tracks and everything else died.”And good riddance. 🙂 I understand the utility of fixed tracks, occasionally in X I miss them. But when I’m cutting in Pr or 7 (like today) I wish i could get rid of them. You can mimic tracks in X if you want. Hell, you can cut like MC, 7,Pr or any combination of the 3. You can’t do that in other NLE’s though. You work the way the software wants you too, like it or not.
And as to the “simplified” timeline… First, it’s as simple or as complex as you want it to be. And second, in that “simple” timeline you can,simply, do things like the clip below (that got cut from the final spot sadly…) without ever leaving the timeline. No round tripping. No other apps. No graphics department. Just a little plugin (from TKY coincidentally) and a goofy idea.
There’s nothing groundbreaking or original about that clip. It was just really easy to do in the “simple” timeline. The Motion engine, clip skimming in the pile of clips, CC’s etc made working with 13 layers of resized, retimed video and a generator a breeze. The hardest part was picking the shots. Simple.
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~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
Simon Ubsdell
November 6, 2013 at 11:06 pm[Marcus Moore] “While iMovie ’09 debuted this interface, look at it today and it’s a VERY stripped down version of the basic concept. iMovie 11 is much closer, but at that point FCPX had already been released.”
iMovie 11 was released in October 2010.
Simon Ubsdell
http://www.tokyo-uk.com -
Aindreas Gallagher
November 6, 2013 at 11:15 pmno, I’m afraid its a silly little editor is FCPX.
much regarded… by those who like a yankee automatic shift sayyy, for those who say there is nothing to be gained and much to be lost by manual control. I mean really – how does that make sense honestly? another man’s automatic is more creative control? Lunacy.
(broad british accent read for that paragraph anyway.)
although it’s all somehow peculiarly true really when you think about it properly.
How could an automatic be preferable? mmm? 😉https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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Simon Ubsdell
November 6, 2013 at 11:18 pm[Aindreas Gallagher] “take back every single syllable relating to premiere FCP8 you have just uttered. Take it back right now Simon. I’m throwing the marbles down on the court.”
Trying to answer you but laughing too loud to make much sense.
Why would I go for a dull and lifeless imitation of FCP7 when I’ve still got FCP7 and it works magnificently?
Pr “Pro” is the work of a committee – a pointless masquerade of something much better.
That still isn’t nearly half as powerful.
Instead of inventing something better, the drones at Adobe have done nothing but slavishly copy.
OK, so did anyone ever observe that this stuff is pretty subjective and not really conformable to rational discussion?
Simon Ubsdell
http://www.tokyo-uk.com -
Simon Ubsdell
November 6, 2013 at 11:23 pm[Marcus Moore] “While iMovie ’09 debuted this interface, look at it today.”
I notice that in discussions of this subject, it’s often the case that people get confused between the cosmetics of the interface and the fundamental principles of the design.
The latter are obviously the only real point at issue – and this is why the identity of iMovie and FCP X can’t really be argued.
The fact that the UI may or may not at some point have looked the same is utterly irrelevant.
Simon Ubsdell
http://www.tokyo-uk.com -
Simon Ubsdell
November 6, 2013 at 11:37 pmOK, at this point maybe someone can give me sone practical advice.
In FCP7 it’s snap to view any of the RGBA channels separately.
In Pr “Pro”, I only seem to be able to view the alpha channel.
Can that really be the case?
Am I missing something, or has the leading manufacturer of image processing software on the planet not got around to implementing this for its “Pro” editing software yet?
Simon Ubsdell
http://www.tokyo-uk.com
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