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Activity Forums Apple Final Cut Pro I think I found a BUG….

  • Tim O’grady

    January 30, 2012 at 8:00 pm

    I’ve had the same problem. Using break apart clip items seems to be the common denominator. I have the original media and using the different importing options doesn’t make a difference. I’ve found that making the one unsupported audio channel a compound clip brings back the mono/stereo choices in the inspector. Don’t know how that affects OMF export.

  • Fabien Daguerre

    January 30, 2012 at 10:46 pm

    So that’s why Automatick Duck doesn’t export these breaked apart clips.
    Thanks for pointing this out.

  • David Battistella

    January 31, 2012 at 9:10 am

    It appears that once you break apart the clip items and remove the video reference the files becomes an

    “unsupported clip” This means that when you have separated it from the video file it was attached to, you no longer have control over MONO, STEREO, DUAL MONO, etc.

    The workaround is to always leave the video attached and only overwrite picture to the primary storyline. This seems to be the only way to keep the audio in tact.

    It also means that double system is actually better in FCP X than single system sound because if you import sound files seperately then you have a chance to maintain a relationship to the channel configuration.

    Learning curve. But seems like they made an aaumption that sound would not be split off from picture.

    David

    ______________________________
    The shortest answer is doing.
    Lord Herbert
    https://vimeo.com/battistella

  • David Battistella

    January 31, 2012 at 10:06 am

    OK.

    Much testing determines that you have to LEAVE AUDIO ATTACHED TO VIDEO IF

    -you plan on using the free OMF exporter from FCP X to your favorite software mixing software.

    The problem is this.

    Let’s assume you have a lot of interview where you are not goingto use the picture and do some detailed audio editing. If you separate the audio from the video and get rid of the video and leave only the audio behind, that audio will not be recognized by the OMF exporter.

    If the audio is left with the picture then you can export the audio to an OMF file.

    try this:

    Create a project, drag ten clips in and run the exporter.
    No problem.

    Duplicate the project.

    select the clips, expand audio and video and break apart clip items.

    Move the picture off the primary storyline and delete it.
    Move the audio into the primary storyline (where you would edit it)
    Export OMF = No audio or video in the sequence.

    BUT.

    GUESS WHAT.

    Let’s say you turn off video and want to just edit the audio into the timeline.
    If you add the clips in this manner then the OMF will work.

    The problem is we don’t always know just what bit we will use on camera. My suggestion. Keep the video in the primary storyline and overwrite PICTURE ONLY when you are cloer to the end of your cut.

    David

    ______________________________
    The shortest answer is doing.
    Lord Herbert
    https://vimeo.com/battistella

  • Fabien Daguerre

    January 31, 2012 at 10:40 am

    Hi David,
    I have to check this, but I did some OMF/AAF export tests with Automatick Duck, and it appears to me that the problem you describes only happens when you “Break Apart” clip elements.
    If you only detach audio from your clip, then the channel configuration is still ok, even if you delete video.
    But you’ve got to manage your channels with “open in timeline” function, which sometimes can be annoying. I work in Dual Mono and sometimes I wish I could “open in context of my project” instead of opening another timeline.

    Otherwise, another workaround I often forget and that BenB reminded me, is that you can connect your video clip below primary storyline. It then acts like an audio clip (if there’s video on your primary storyline). And exports fine in OMF.

  • Mikael Lubtchansky

    January 31, 2012 at 11:01 am

    Hi David

    I made a few tests here.

    same results… breaking apart makes the audio being in ‘unsupported format’… but if you do not break apart and directly open the (compound) clip’s timeline you can see the audio is already in an unsupported format from the beginning. Probably a bug in FCPX yes….

    FWIW I tried with my foolcut_AE script and it exported the audio every time to AfterEffects : as a compound clip, when broken apart, still linked to the image and also with the audio only and image removed. I guess something was changed in FCPX 10.0.1/2 that OMF exporter is not aware of (I remember those updates changed some of the internal structure of FCPX project).

    As a work around did you try to make compound clip at the end of your audio editing stage ? The clip will still show as unsupported format in the compound timeline but you will have access to the mono/stereo settings in the main timeline so hopefully will export OK…

    Mikael
    foolcolor.net

  • David Battistella

    January 31, 2012 at 4:35 pm

    [Fabien Daguerre] “Otherwise, another workaround I often forget and that BenB reminded me, is that you can connect your video clip below primary storyline. It then acts like an audio clip (if there’s video on your primary storyline). And exports fine in OMF.”

    Can you explain this a little better ?

    david

    ______________________________
    The shortest answer is doing.
    Lord Herbert
    https://vimeo.com/battistella

  • Jeremy Garchow

    January 31, 2012 at 5:40 pm

    [David Battistella] “Can you explain this a little better ?”

    Drag a video clip below the primary storyline. 🙂

    Jeremy

  • David Battistella

    February 4, 2012 at 9:48 am

    No further luck in resolving this issue.

    Best to not do any auto anything to the FCPX import and not to break apart audio from video for OMF.

    It seems the relationship is broken if you break apart video and audio but not if you overwrite the primary storyline.

    David

    ______________________________
    The shortest answer is doing.
    Lord Herbert
    https://vimeo.com/battistella

  • Bill Code

    April 10, 2012 at 9:40 pm

    Hi guys, did you solve this issue?

    I’m stuck with clips i can’t seem to get two tracks of audio on….Keeps telling me unsupported clip (have shit in both linear pcm and dolby surround to test)…made a compound clip but it keeps only giving me the option of having stereo or dual mono – but both separate tracks as one, effectively. as soon as i detach or break apart in the drop down menu, the info window goes straight back to saying unsupported.

    I just want my two different channels on the timeline!

    Aaaah!

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