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I recommend everyone watch the entire SuperMeet “sneak”
Roland Manuel replied 15 years, 2 months ago 31 Members · 71 Replies
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Paul Dickin
April 14, 2011 at 2:14 pmHi
How long has QT X been out, yet FCP 7 still needs QT 7?
Appleinsider carried a story last year that it might be 2013 before everything in the new versions are sorted…
https://www.appleinsider.com/articles/10/09/30/troubled_development_2011_launch_rumored_for_apples_final_cut_studio.htmlThat delay could be a reason why FCP X is priced as it is – it could be a while before we get the full 64-bit-all-the-rest (though an interim version may appear later this year).
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Adam Claude jones
April 14, 2011 at 2:15 pmWell, it’s too early to say if all of Color’s functionality has been integrated, but it’s definitely is not the old FCP cc tools. Didn’t you see power windows in there?
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Thomas Frank
April 14, 2011 at 2:22 pmInteresting… but is FCP X build on or around Quicktime?
Beside of the fact that the story from Appleinsider is rumor. NOt sure if I should even consider this as possibility -
Roland Manuel
April 14, 2011 at 2:25 pmYeah, I have to admit it looks a lot more powerful than any of the old CC tools. Damned mean of Apple, toying with us by showing FCP but nothing more, makes me feel like a I am 8 and I think I know what I am getting for Christmas but it’s still days away.
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Chris Kenny
April 14, 2011 at 2:30 pm[Andree Franks] “Your right I had the same feeling, and now I really want it and try it out!
For some reason I feel [from what I have seen] the new FCP X is leaning toward a Smoke like software.
Not just editing but finishing it one app.”Linear floating point processing is certainly leaning in that direction. The open question is support for non-MOV file formats, like R3D or DPX — whether it’s there out of the box, and if it’s not, what kind of extensibility is possible.
Digital Workflow/Colorist
Nice Dissolve Digital Cinema -
Chris Kenny
April 14, 2011 at 2:34 pm[Scott Davis] “Yes FCP is $299. Previously the entire suite (FCP, DVDSP, Motion, Soundtrack, Compressor, Color) was $1000. 6 applications for $1000 versus 1 for $300. Simple division; the price has gone up!
“Heh.
You also have to consider that the App Store has no upgrade pricing. Yeah, FCP X is $299. But FCP 11 (or whatever they call it) will probably be another $299, even for existing owners. So all they’ve done is lower the initial purchase price… which will probably result in more customers on the FCP upgrade treadmill, which is just as profitable as it used to be. It’s pretty clear that FCP is going to make more money for Apple, not less, as a consequence of this approach to pricing. There’s not much cause to worry about it becoming a less important product to the company.
(Anyway, the two big reasons Apple is in such a niche market in the first place is that a) it helps sell expensive hardware and b) I think Apple gets legitimately excited about making tools that world-class creative types use to do interesting things. Both of those motivations would still be there even if they gave the app away for free.)
Digital Workflow/Colorist
Nice Dissolve Digital Cinema -
Paul Dickin
April 14, 2011 at 2:36 pmHi
Rumor? Of course.
Here’s the rest of the quote – and the reason the complexity might delay things…
“…all applications forming the suite will not be indepedent as currently, but integrated inside a single super-application. The main interface will be using the concept of rooms, where each room represents a step in the post-production workflow associated to each application.”
https://www.hardmac.com/news/2009/10/19/more-information-on-forthcoming-final-cut-studio-3-0Whilst Color might be completely rolled in to FCP X, surely there is additional need for Motion/Shake/AE compositing, and a ProTools equivalent, so there has to be more, surely?
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Chris Kenny
April 14, 2011 at 3:01 pm[Aindreas O Gallchoir] “Clips automatically swapping around each other looks insane – my edit is not a jenga puzzle, that has to be turnoffable.”
I suspect it’s likely that Magnetic Timeline can be toggled off with a key, like snapping on the timeline in FCP 7.
[Aindreas O Gallchoir] “with only a single smart cursor, in other words with the tool palette, and the other states of the cursor (blade, slip, roll) gone, does this mean i have to jump into the AB trim mode all the time?”
I have no specific information about Apple’s approach, but you could do all of this very smoothly with modifier keys. Position the cursor just to the left of a clip boundary, and you’d get the ripple tool by default, but hit the option key and you’d get the roll tool. Position the cursor over the middle of a clip and you’d get the selection tool, hold option for the slip tool.
[Aindreas O Gallchoir] “why is there an entire menu designated “share” and is anyone else freaked out by that?”
Not especially. If it’s like the Share command in FCP 7, it’s for generating all sorts of useful Internet deliverables and also provides access to Compressor presets. That’s not just ‘prosumer’ functionality.
[Aindreas O Gallchoir] “why are they listing as key benefits auto tools to compensate for shoddy audio and bad camera shake? these are prosumer solutions, is this a prosumer product?”
Audio glitches and camera shake are the exclusive domain of amateur productions. I see them all the time on indie features. Yes, hopefully on a feature you’ve got better approaches to fixing these things than FCP’s automated tools — but typically those approaches don’t come into play until after your edit is locked. So even on features, there’s value in FCP X’s automatic footage-fixing capabilities — it should make offline edits feel a little more polished, which eliminates distractions and lets you send around higher quality rough cuts.
Digital Workflow/Colorist
Nice Dissolve Digital Cinema -
Mark Suszko
April 14, 2011 at 3:09 pmI have to admit something.
I rarely use the clip viewer now. in V 7. I’m dragging stuff direct to the timeline and trimming it there most of the time. Maybe I’m ahead of my time, based on FCPX:-)
I used to drive an Edit*6 back in the day before autodescreet took it out to the backwoods and shot it in the head for no reason… and man that was a sweet and responsive interface. I remember that I could re-name unnamed clips right in the timeline as I was working with them, and Edit* would rememebr what the clip was and where it lived no matere what I typed or re-typed there. And I really, really liked that. That, and the charcoal flavored skin of the GUI.
good times……..
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