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highest bit depth with FCP
Posted by Christina Rule on February 19, 2009 at 9:35 pmwhat is the highest bit depth you can render out of final cut? 10bit?
also when a qt has a compressor of none what is the bit detph ?
Gary Adcock replied 17 years, 2 months ago 5 Members · 79 Replies -
79 Replies
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Chris Borjis
February 19, 2009 at 10:04 pm[christina rule] “what is the highest bit depth you can render out of final cut? 10bit?
also when a qt has a compressor of none what is the bit detph ?”
10-bit uncompressed.
none is an 8-bit codec.
most quicktime codecs are 8-bit except: Microcosm 64 & apple 10-bit -
Christina Rule
February 19, 2009 at 10:06 pmThanks! when a QT has a format of “none millions of color +” what is that? bit depth wise?
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Christina Rule
February 19, 2009 at 10:08 pmNever mind i just read the rest of your post… Well basically Thats not makign sense for a project Im working on. I got a at with the format “non millions colors + ” and it looks great. When i compress it to 10bit or even 8 bit i get horrible banding of colors.
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Chris Borjis
February 19, 2009 at 10:10 pm[christina rule] “When i compress it to 10bit or even 8 bit i get horrible banding of colors.”
may depend on the version of quicktime you have.
it’s been very troublesome as of late. I’m still running a 1 1/2 year
old version of quicktime just to keep my facility operating smoothly.You should not be seeing banding of any kind in 10-bit and VERY little
in 8-bit.quicktime conversion can also make it worse.
what is your workflow?
if it’s out of fcp and you are not doing quicktime conversion
make sure “render to 10-bit” is what your render setting is at.setting it for “32-bit precision” can cause all sorts of problems,
though a recent update to fcp was supposed to address that. -
Christina Rule
February 19, 2009 at 10:15 pmWell it was an Image seq that came from Fusion. In that format I was talking to you about “none millions of colors +” I then took that file with QT and compressed it to 8bit and 10bit. and it changed A LOT! I wsa thinking that it came out of Fusion at a maybe 16bit? and then me cutting that in half caused it…?
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Arnie Schlissel
February 19, 2009 at 10:45 pmWhat kind of image sequence? And how did you convert that to QT? If you need to see the bit depth of an image from the sequence, open one up in Photoshop & look at the color space & mode.
Arnie
Post production is not an afterthought!
https://www.arniepix.com/ -
Christina Rule
February 19, 2009 at 11:23 pmThey are BMP and it came out of unreal and i opened it in Photoshop and it says they are 8bit. Then they were sent to comp guys who took that images seq into fusion. They gave me a mov file from a PC that was “none millions colors plus” Now up until this point everything is fine with the image quality. When I get the NONE format I exported it in quicktime to uncompressed 8… Now I did just learn that uncompressed doesn’t come with the windows version of quicktime… but is “none the substitute?
Also how do pc read uncompressed files? When I open then up in a few different PC it is saying on some that they are AJA codecs and others just 2vuy? very confusing..
button line if I stick with the NONE format I am fine… But then when I’m editing in FCP I need it to be uncompressed or im not editing in real time. and I also need to deliever to the client an uncompressed.
Im getting horrible banding when im takign the NONE format from the PC to a mac and compressing it to 8bit uncompressed and ever 10 bit.
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Christina Rule
February 19, 2009 at 11:39 pmI AM also getting a gamma issue… The uncompressed it brighter then the None file.
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Chris Borjis
February 20, 2009 at 12:26 amwell it sounds like they should have just given you an image
sequence instead.if you have all these parameters to meet.
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Christina Rule
February 20, 2009 at 12:30 amWell I took the Image seq that came out of unreal and brought it into QT and exported it as a uncompressed 8(8bit is what the images were) and it still is giving me the banding!
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