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Graphics card use in Vegas
Posted by Bruce Quayle on March 4, 2010 at 11:18 pmCan anyone suggest when Vegas software will be able to make use of the fantastic advances being made in graphics card development? To be able to implement all that unusable processing power would turn Vegas into a killer editing platform.
Most laptops powerful enough to run Vegas, now incorporate powerful graphics cards – such a waste for us Vegas folks.
Are there any thoughts from Sony in this direction?
Cheers,Bruce Quayle
John Rofrano replied 14 years, 9 months ago 7 Members · 23 Replies -
23 Replies
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Theo Van laar
March 4, 2010 at 11:38 pmThere are already plugins for Vegas that make use of all the power of your video card…
Theo
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Scott Francis
March 5, 2010 at 1:23 amREALLY!!!! How does one find them!!! I HATE the slowness of preview in Vegas!
Thanks
Scott Francis
Mind’s Eye Audio/Video Productionsgotscottgreen
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Bruce Quayle
March 5, 2010 at 1:52 amYes, would you please elucidate! I have always been told that the graphics card is totally unused and all processing is being done by the processor only.
Thanks,Bruce Quayle
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John Rofrano
March 5, 2010 at 3:10 amYes, would you please elucidate! I have always been told that the graphics card is totally unused and all processing is being done by the processor only.
You could buy Divide.Frame GPU Decoder for Vegas and get accelerated AVCHD processing.
~jr
http://www.johnrofrano.com
http://www.vasst.com -
Bruce Quayle
March 5, 2010 at 6:23 amThanks John. Unfortunately the material I’m shooting over the next year will be shot with an EX1r.
Anything besides AVCHD?
Again…can I ask if Sony/Vegas may be considering going the graphics card route, or would it require too much of a program rewrite?
It would sure make sense.
Cheers,Bruce Quayle
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Norman Willis
March 5, 2010 at 6:41 amI’ve been off line for a while, but the last I heard, Divide Frame was good, but it is “Try before you buy.”
I hope that helps.
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John Rofrano
March 5, 2010 at 11:37 amAgain…can I ask if Sony/Vegas may be considering going the graphics card route, or would it require too much of a program rewrite?
Sony hasn’t made any statements that I’m aware of in that regard. What usually happens is that particular codecs get accelerated. What we need is more 3rd party codec makers to accelerating their code like Divide.Frame has done. That would be great.
Also, you may need a rather expensive graphics card to see any benefit over a relatively new Quad Core computer alone. Software makers like Adobe are recommending $2000 graphics cards so it gets a bit crazy when your graphics card cost more than your PC. I’m not convinced that GPU rendering is the panacea people make it out to be for people like me with a GeForce 9800GT. We’ll see.
~jr
http://www.johnrofrano.com
http://www.vasst.com -
Bruce Quayle
March 5, 2010 at 8:05 pmThanks for the info and suggestions. I still think that any processing power available should be used – especially when one considers that the GPUs of today are at least as powerful as some of the CPUs we used to have as our core processors.
Unfortunately my particular situation requires me to be in the field for months on end and I can only use a laptop. Although most of the material will be rough-cut at this point, there is still some that is required to be in close to on-line condition. I hope the HP Pavilion with i7-820QM processor will be sufficient for my purposes. Now if I could just make use of the 1GB Nvidia GeForce GT 230M….
Thanks again,Bruce Quayle
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Norman Willis
March 5, 2010 at 8:13 pmHey Bruce.
Set a restore point, and download and install Divide.Frame on a trial basis.
Please let us know if that helps.
NormanNorman Willis
http://www.nazareneisrael.org -
Bruce Quayle
March 5, 2010 at 8:31 pmHi Norman,
I have contacted the manufacturers of Divide.Frame and given them my details and situation. I’ll let you know what they say.
Cheers,Bruce Quayle
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