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Fluids without Realflow.
I’ve been asked to work on a project. It’s a very simple 3d perfume bottle filled with liquid (perfume). The bottle is not 100% full, so if I rotate it a bubble of air has to move from top to bottom and vice versa. I cant afford real flow even though I know how to use it, and I love it because I model everything in C4D and export as .obj . I have been looking at blender and it seems it has a very powerful fluid dynamics engine. The problem is I’ve no idea how to use it and it is not similar at all with any other application I’ve used (lightwave, 3D max, C4D). Is it possible to generate fluids in C4D without RealFlow?