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Activity Forums Apple Final Cut Pro FCP X Multicam audio

  • FCP X Multicam audio

    Posted by Terry Drew on June 11, 2012 at 3:27 am

    I finished a multi cam edit. Had 2 cameras and 3 audio recorders. All went well. I double click the multi cam in the browser to open up the angle editor, here I tweaked the audio tracks with fades where needed. all plays well here. when I go back to the normal timeline I have no audio! what am i doing wrong?
    Thanks, please help

    Noah Leon replied 11 years, 5 months ago 6 Members · 7 Replies
  • 7 Replies
  • David Eaks

    June 11, 2012 at 10:21 am

    In your timeline, err… Project, select all your clips then right click one of them. Go to Active Audio Angle and choose one of them. This is assuming that you want all of your edit to use the same audio track. If you want to use a mix of all three audio tracks that you tweaked in the multicam editor, well, you can’t. FCPX Multicam only let’s you use one audio angle at a time. This happened to me when I finished my first multicam edit, needing the two audio sources as I had tweaked in the multicam editor. My quick and dirty workaround was to layer a copy of my multicam edit on top of itself (select all, hold option and drag the clips up to V2). Using one multicam edit for each audio source (I had 2). Hopefully this will be fixed in the next update, giving us the option to choose more than one active audio angle.

    Another workaround is to create a compound clip with all your audio sources, mix them, and add the compound clip as a new angle in your multicam clip. Then use that as the audio in your edit.

  • Terry Drew

    June 11, 2012 at 12:08 pm

    thanks for the help, I will try each option and see if I can get this to work.

  • Tom Brooks

    June 12, 2012 at 5:41 pm

    I had to do workaround on a similar issue. Multiple cameras with audio. One six-channel WAV audio file for the master audio iso’s. Trouble is, you can’t break apart the clip items from a multi cam audio track. My choice was to create a project from the multi cam clip and then connect the six channel audio to it. I manually synced the audio track. Now, I can break that track into its six parts and manipulate them individually.

  • Terry Drew

    June 12, 2012 at 7:42 pm

    I will try that, having to manually sync seems like a hassle. What’s the point of multicast if you can control more than 1 audio track.? Thanks for the reply it may be my only hope at this point. Several audio channels seem like a simple thing to have In an editor?

  • Omar Zaldivar

    October 11, 2012 at 2:26 pm

    Hello Guys…i might be late with this replay, but in case someone (as i was) is dealing with the same issue, i just find the right and easiest way to solve this.
    Once you have your multicam clip in your browser, without dragging it to the timeline, just click it, it will show the angles in the viewer, click on the top left icon of the viewer (Enable video and audio switching) then Ctrl+click the angle that you one to use its audio as the reference, then click again in the top left icon, but this time the second one, drag your multicam clip to the timeline, and you are ready to go.

    Hope it helps….sorry for my english 😉

  • James Kathrein

    July 8, 2014 at 11:08 pm

    Actually you guys are wrong it is sooooo much simpler than that. You drag your multicam to the timeline. edit all the audio tracts and video sources in the multicam editor. return to the main timeline and take a section you want various audio sources for and click it. Then in the inspector audio tab choose the checkbox next to the audio sources and voila. done.

  • Noah Leon

    December 15, 2014 at 2:44 pm

    James, your tip is absolutely right. Thanks for saving me the headache of trying what the others were suggesting. I added an audio track to my multi clip sequence. It was a live event and I had the board-recorded audio but I wanted to add the natural audio because they had a tam-tam player, who didn’t really come through on the recorded audio. I was able to select all the “clips” created by my multi clip editing and simply select the tracks to use–the natural audio and the board-recorded audio. FCPX has a lot of stuff hidden in the Inspector on the right, that was one of the cool items.

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