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Edgecode-Timecode nightmare
Posted by Mikhail Puzyrev on March 28, 2011 at 6:38 pmConforming 8 series telemovie. It happened so that part of the project was cut onset and other part at my facility. And than editor just copied some parts of onset project into his FCP project. The problem was that onset editor converted proxy movies with option forcing to use edgecode and now I’ve finished with EDLs with parts of footage not conformed cause resolve looks for 01:13:43:15 where must be 22:45:32:11 for instance. Is there any automatic way of conforming those missing parts
Mikhail Puzyrev replied 15 years, 1 month ago 4 Members · 9 Replies -
9 Replies
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Margus Voll
March 28, 2011 at 9:41 pm -
Mikhail Puzyrev
March 28, 2011 at 11:06 pmAbout 30 files in one part. Only two parts left from eight. And part 7 has all that stuff. I’ve tried to open files at clipfinder – look at both edgecode and timecode start points and calculate difference between them using timecode calc. Then open EDL in texteditor and add timecode difference calculated to the corresponding strings. It soooo timeconsuming! And due to human input error risk is very high.
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Vladimir Kucherov
March 28, 2011 at 11:50 pmSounds awful. The only thing that comes to mind is, R3D files have both timecode and edgecode. Is there anything you can use (fcp, premiere, clipfinder..) to find and reconnect straight to the original R3Ds by edgecode, and then change working mode to timecode, homogenizing your timeline?
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Margus Voll
March 29, 2011 at 6:06 amOther option would be to change edl with some sophisticated editor that could automatically find and replace parts needed. It is more like programming but if you figure it out it should be simplest.
I do something like that with motion projects.
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Margus
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David Gross
March 29, 2011 at 9:20 pmWe had this problem recently thanks to a moronic editor. But worked around it….
We: 1. Went back into fcp
2. Media managed and created offline sequence
3. Opened new offline sequence (still with faulty tcode, but correct clip names)
4. Media relinked to lowres proxies in RCDs (xxxxx_P)’ ignore code diff, and magic names relink.
(note proxies have correct tod timecode)
5. Export new edl,
6. Open in text edit and find and replace all _p.mov with .mov
7. Then you should have tc accurate edl with TOD timecode -
Mikhail Puzyrev
March 31, 2011 at 11:08 pmPremiere did the job. FCP didn’t. Actually I’m on the way of cheating FCP with Adobe – it’s much more useful for getting sequence ready for grading.
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Vladimir Kucherov
April 1, 2011 at 12:22 amPlease post your experiences with that! I’m considering switching over to Premiere for prep and finishing ever since I heard about their XML support.
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Mikhail Puzyrev
April 3, 2011 at 5:30 pm1. Better handling of XML and EDL. I often received unusable EDLs from FCP when clipnames were lost or mixture of timecode-edgecode prevents me from fast and painless conform. Premiere lets you relink not to _p.mov but to R3Ds by itself and use your nice cuda GPU to debayer it. Saving EDL from this cures timecode mistakes.
2. Copy-paste timeline from-to AfterEffects for rotoscoping, compose and so on.
3. Works even on my old black plastic Macbook.
4. You can render out DPX, which means you can conform in Premiere – render out DPX, and scene detect at resolve.
5. You can edit red files without need of generating Prores proxies – it playsback r3d (system should be fast – raid, cuda). The only problem here to make editor forget about FCP )))
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