-
Colorista 2 and AE CS5: Render Times
How well does Colorista II take advantage of multi-core processing? Hyperthreading?
How much faster are Colorista II renders and RAM previews with an 8 vs. 4 core machine (of similar clock speed, with similar amounts of RAM)?
How much faster are renders with processors that utilize hyperthreading (e.g. Nehalem/Westermere variations vs. early 2008 machines and before)?
Are renders faster using the CPU or GPU (or some combination) if you only have a sub $500 graphics card (e.g. the ATI Radeon HD 5870 1GB, or a simular 512MB card from the last couple years)?
How many cores or “virtual cores” do you find works best when using “Render Multiple Frames Simultaneously?” (It may be helpful to include how much RAM you have installed, as well as how much RAM is allocated for AE, PPro, Encore, and Media Encoder under the “After Effects Multiprocessing” section.)
Chris Myer on a lynda.com tutorial says, “Any plug-in effect that you install in AE [CS5] also has to be 64 bit native. And this requires a rewrite [of the plug-in]…” (If you have a subscription to lynda.com, it’s under 1. System Requirements). https://www.lynda.com/home/DisplayCourse.aspx?lpk2=61991
So it appears that any plug-in that even works on CS5 must render several times faster on an 8-core vs. a 2 or 4 core machine. Just not sure how this translates into real-world performance.
Thanks,
Chris