Activity › Forums › Adobe After Effects › CC Particle World Keeps Crashing
-
CC Particle World Keeps Crashing
Dieter Strydom replied 14 years, 6 months ago 28 Members · 59 Replies
-
Lucas Windsor
March 25, 2009 at 11:31 pmI am running as follows
Mac Pro Dual Quad Core 2.26ghz
6BG Ram
640GB HD
NVIDIA GeForce GT 120 -
Roger Rohatgi
March 26, 2009 at 1:42 amMAC PRO (received 3/23/09)
2.66GHz Dual Quad-Core Intel Xeon “Nehalem”
6GB RAM (upgrading to 16GB soon)
ATI Radeon HD 4870 512MB
HD ONE = 640GB 7200-rpm Serial ATA 3Gb
HD TWO = 640GB 7200-rpm Serial ATA 3Gb
One 18x SuperDrive
AirPort Extreme Wi-Fi Card
MAC OS X SERVER (10 CLIENT)* Using Adobe Production Premium CS4
-
Nils Schneider
April 3, 2009 at 9:43 amCan you guys that have this crash, using Particle World, please contact me off-list at nils@cycoresystems.com.
/Nils
-
Jake Scott
April 8, 2009 at 1:14 pmI just discovered I’m having this problem as well with my brand new MacPro. Any help would be much appreciated. Thank you.
8 Core-Two 2.66GHz Quad-Core Intel Xeon
16gb RAM (1066MHz DDR3 ECC SDRAM)
NVIDIA GeForce GT 120 512MB
Hard Drive1- 1TB 7200-rpm Serial ATA 3Gb/s
Hard Drive2- 1TB 7200-rpm Serial ATA 3Gb/s -
John Stanowski
April 24, 2009 at 3:05 pmSame problem here. I have a new Mac Pro. Using AE CS4 and Cycore HD.
Particle World keeps crashing AE.Model Name: Mac Pro
Model Identifier: MacPro4,1
Processor Name: Quad-Core Intel Xeon
Processor Speed: 2.26 GHz
Number Of Processors: 2
Total Number Of Cores: 8
Memory: 16 GB
Processor Interconnect Speed: 5.86 GT/sI have a project I constantly make different versions of which relies heavily on Particle World. I’m kinda screwed right now. Any news?
-
Roger Rohatgi
April 24, 2009 at 3:43 pmHi John,
Adobe contacted me to let me know they are working on an update. It could take months. Currently the i7 (nehalem) architecture is not supported by them yet – according to their engineers. I have also done several tests using “dummy” particle world plug-ins sent to me by Nils at Cycore to give them feedback because they currently do not have their own nehalem to test on. Hopefully, this feedback has given them enough info to create a fix. In the meantime, I am using Trapcode Particular. It seems to work fine so far.
-
Lucas Windsor
April 28, 2009 at 2:59 pmThey are working on a patch. I would recommend getting Trapcode Particular. Its actually a much more powerful particle generator then particle world. It is a bit pricey for just doing particles, but its the best product on the market and a patch may be at least 4-6 months away.
-
Roger Rohatgi
April 28, 2009 at 4:13 pmHere is Adobe’s “official” response:
https://kb.adobe.com/selfservice/viewContent.do?externalId=kb409049
-
David Kudell
May 27, 2009 at 7:31 pmI’m also having the issue. Trying to figure out how to open old projects that already have CC Particle World in them. Wish there was a way to substitute plug-ins so that it wouldn’t crash immediately.
Reply to this Discussion! Login or Sign Up