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Activity Forums Adobe After Effects CC Particle World Keeps Crashing

  • Lucas Windsor

    March 25, 2009 at 11:31 pm

    I am running as follows

    Mac Pro Dual Quad Core 2.26ghz
    6BG Ram
    640GB HD
    NVIDIA GeForce GT 120

  • Roger Rohatgi

    March 26, 2009 at 1:42 am

    MAC PRO (received 3/23/09)
    2.66GHz Dual Quad-Core Intel Xeon “Nehalem”
    6GB RAM (upgrading to 16GB soon)
    ATI Radeon HD 4870 512MB
    HD ONE = 640GB 7200-rpm Serial ATA 3Gb
    HD TWO = 640GB 7200-rpm Serial ATA 3Gb
    One 18x SuperDrive
    AirPort Extreme Wi-Fi Card
    MAC OS X SERVER (10 CLIENT)

    * Using Adobe Production Premium CS4

  • Nils Schneider

    April 3, 2009 at 9:43 am

    Can you guys that have this crash, using Particle World, please contact me off-list at nils@cycoresystems.com.

    /Nils

  • Jake Scott

    April 8, 2009 at 1:14 pm

    I just discovered I’m having this problem as well with my brand new MacPro. Any help would be much appreciated. Thank you.

    8 Core-Two 2.66GHz Quad-Core Intel Xeon
    16gb RAM (1066MHz DDR3 ECC SDRAM)
    NVIDIA GeForce GT 120 512MB
    Hard Drive1- 1TB 7200-rpm Serial ATA 3Gb/s
    Hard Drive2- 1TB 7200-rpm Serial ATA 3Gb/s

  • John Stanowski

    April 24, 2009 at 3:05 pm

    Same problem here. I have a new Mac Pro. Using AE CS4 and Cycore HD.
    Particle World keeps crashing AE.

    Model Name: Mac Pro
    Model Identifier: MacPro4,1
    Processor Name: Quad-Core Intel Xeon
    Processor Speed: 2.26 GHz
    Number Of Processors: 2
    Total Number Of Cores: 8
    Memory: 16 GB
    Processor Interconnect Speed: 5.86 GT/s

    I have a project I constantly make different versions of which relies heavily on Particle World. I’m kinda screwed right now. Any news?

  • Roger Rohatgi

    April 24, 2009 at 3:43 pm

    Hi John,

    Adobe contacted me to let me know they are working on an update. It could take months. Currently the i7 (nehalem) architecture is not supported by them yet – according to their engineers. I have also done several tests using “dummy” particle world plug-ins sent to me by Nils at Cycore to give them feedback because they currently do not have their own nehalem to test on. Hopefully, this feedback has given them enough info to create a fix. In the meantime, I am using Trapcode Particular. It seems to work fine so far.

  • Steven Williams

    April 28, 2009 at 11:15 am

    What a royal PITA.

    I wished I’d know that!

  • Lucas Windsor

    April 28, 2009 at 2:59 pm

    They are working on a patch. I would recommend getting Trapcode Particular. Its actually a much more powerful particle generator then particle world. It is a bit pricey for just doing particles, but its the best product on the market and a patch may be at least 4-6 months away.

  • Roger Rohatgi

    April 28, 2009 at 4:13 pm

    Here is Adobe’s “official” response:

    https://kb.adobe.com/selfservice/viewContent.do?externalId=kb409049

  • David Kudell

    May 27, 2009 at 7:31 pm

    I’m also having the issue. Trying to figure out how to open old projects that already have CC Particle World in them. Wish there was a way to substitute plug-ins so that it wouldn’t crash immediately.

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